I'm experimenting with using Resident Evil styled prerendered backgrounds and I've run into some trouble in matching my Dark Basic camera to the 3D Studio Max camera positions.
You can see in the image that despite being in the exact same positions and pointing to the exact same targets my Dark Basic camera does not match the view prerendered from 3D Studio Max.
Does anyone know what is causing this? What is the default field of view for the Dark Basic camera?
Any help or advice is appreciated!
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