I'm thinking of making a game that plays forever, possibly similar to [href=https://play.google.com/store/apps/details?id=com.bfs.ninjump[/href] or maybe
gravity guy
But how would I do this, specifically having the walls continually moving down and never 'running out'. would you do it something like this (pseudo code)
foo = (sprite twice the height of the screen)
`foo is a seamless sprite
pos as float
do
pos = pos + 1
Set foo y position, pos
if pos >= 100 then pos = 0
loop
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