Can someone explain why the texture is not showing on the plane?
Public Class GameCore
Sub Main()
'Setup Display, Camera
DarkGDK.Display.SetDisplayMode(1920, 1200, 32)
DarkGDK.Display.SetWindowLayout(0, 0, 0)
DarkGDK.Display.MaximizeWindow()
DarkGDK.Core.SyncOn()
DarkGDK.Core.SyncRate(0)
DarkGDK.Camera.DefaultCamera.AutoCamOn()
DarkGDK.Camera.DefaultCamera.BackdropOff()
DarkGDK.Core.DrawToBack()
DarkGDK.IO.File.SetCurrentDirectory("..\..\..\Media")
'Build Cube
Dim img As New DarkGDK.Basic2D.Image("TG.png")
Dim tile As DarkGDK.Basic3D.Plane
tile = New DarkGDK.Basic3D.Plane(10, 10, img)
tile.Position(0, 0, 0)
tile.ScaleTexture(10, 10)
'Main Loop
While DarkGDK.Engine.LoopGDK()
DarkGDK.Core.ClearScreen()
DarkGDK.Text.ShowText(0, 0, DarkGDK.Display.ScreenFPS())
DarkGDK.Core.Sync()
End While
End Sub
End Class