Hey folks,
I'm not going to say much here other than we dropped AppGameKit a month or so back and ported our work to a complete engine. Seems like we just couldn't get the things we needed done as fast as we wanted. However, there were a few things I'd like to mention.
My biggest issue with AppGameKit was the IDE. In my opinion, I would not raise the price tag a dime until this has been delt with to an extent that's as good as Indigo is for DBP. I'm not asking for Visual Studio here, but the basics would be nice. Then I would address the google bugs.
As far as features go, anything I want would be getting into the realm of a full blown engine and AppGameKit is a language, so I'll let everyone else handle that. That being said, my one request coming from a VB back ground would be to see a little OOP integration. Don't force folks into it (like C#), just allow them to do something similar to a struct or if possible the ability to write small classes and instantiate them, members and methods are a great thing! On top of that, some data structures/access would be awesome! Dictionary, Maps, Lists, Stacks, Queues, MySQL..
In any instance what ever you do, have fun doing it!
"The greatest trick the devil ever pulled, was to convince the world he didn't exist."