Quote: "I don't often find set pieces like that immersive. They normally take camera control from you or at least limit it slightly. Then it normally takes a random grace of God "homing AA nuke launcher just round the corner guys" turn. CoD does this a lot.
I prefer the Half Life approach, where I can miss all the big set pieces if I'm too engrossed in crowbarring some crates, and where I spend as much time scurrying over the battlefield desperately scrabbling for health and rockets while Striders gun me down.
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youd rather crowbar crates,.. like the thing that you pretty much do throught the whole game, than see some Awesome and unique sequence? Well i guess it makes sense for the replay value sake because every time i play HL2 i often notice small cool scripted stuff usually in the background that i never noticed before.
This reminds me of the Time where my friend was playing Blackops Campaign and he was too busy looking at the weapons stash to see the scripted sequence of Dr Clarke Blowing up his lab via remote control and destroying a Spetsnaz helicopter with it.
I told him that he missed pretty much one of the coolest scripted events in the game. A few months later, my friend replayed Blackops single player after upgrading his computer and told me that he couldnt believe that he missed that awesome scene the first time he played.
For anyone who played BulletStorm I really like the way they did it. Every cool looking scripted event was prompted with a button to slightly zoom to where all the action is happening. Release the button and you automatically regain full control of the camera. Its like We wont force you to limit or give up control of your charecter, but there is cool stuff happening in that direction that you wont regret seeing.
dont hate people who rip you off,cheat and get away with it, learn from them