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AppGameKit Classic Chat / Wordfile for Ultra-Edit

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chrisu
14
Years of Service
User Offline
Joined: 31st Aug 2009
Location: Austria
Posted: 4th Jul 2013 11:28
Hey folks,

I've created an Ultra Edit wordfile for AppGameKit Basic. Though it's definitely not perfect one might find it very useful in terms of code-completion capabilities. Sadly the one built in the AppGameKit IDE doesn't work - at least for me.

However, it's pretty comfortable - I use Ultra Edit to code while having the same file opened in the AppGameKit IDE in parallel. When I want to compile/run/whatsoever in AppGameKit IDE I just do an Alt-Tab and AppGameKit IDE asks to update the file as it's obviously been changed, and I'm good to go instantly.

Hope you find it useful,

chrisu

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Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 4th Jul 2013 12:20
if you can execute from eltra edit try :

the "AGKCompiler.exe" get this

compile:
-agk main.agc

or compile and broadcast:
-bct main.agc

or compile run and broadcast:
-run main.agc
chrisu
14
Years of Service
User Offline
Joined: 31st Aug 2009
Location: Austria
Posted: 4th Jul 2013 13:43
Good idea! Yes, Ultra Edit can execute commands like this - I will give it a try.

Thx a lot

chrisu
chrisu
14
Years of Service
User Offline
Joined: 31st Aug 2009
Location: Austria
Posted: 4th Jul 2013 17:45
Here's an update for the wordfile. It also supports user-defined functions in the function list (F8).

Cheers,
chrisu

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chrisu
14
Years of Service
User Offline
Joined: 31st Aug 2009
Location: Austria
Posted: 15th Jul 2013 17:35
Another update ...

Cheers,
chrisu

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