I'm making some models to use in fpsc. In static state it looks good but in Dynamic it looks like
.
I wanna know if there any way to fix this, because I want animate it.
[removed because of AO content]
Obs:
I used Sculptris for modeling and painting;
The Sculptris version have 40000 polys;
I used Blender for scaling and to reduce polygons (10000 polys now);
Used Milkshape 3D for exporting to .X file;
This is not the final version of the model (I was just testing the scale).
Entity attached.
lease forgive my english.
Inmortalis Nox