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AppGameKit Classic Chat / Basic Ouya Support

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anwserman
12
Years of Service
User Offline
Joined: 20th May 2011
Location: Wisconsin
Posted: 31st Jul 2013 02:45
Hey everyone,

I am really excited about Ouya support, and I'm excited to create my first true project for it. Does anyone have any advice on how to design for it?

I don't have a console, but I know with smart planning I could get the app ported to the system with minimal hassle. Basically, what resolution would be best to support? I know Ouya can handle multiple resolutions, but AppGameKit can scale up and down as needed

I'm thinking 1280x720 (720p HD) with the safe-zome margins to be factored in with design.

Anything else I might need to consider? I know I have to factor in some payment model, but that's down the road.

Also, seperate forum for Ouya?

Hi there. My name is Dug. I have just met you, and I love you.

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