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AppGameKit Classic Chat / I Have audio issues with MP3 and Wav Files

Author
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Zubby1970
AGK Backer
15
Years of Service
User Offline
Joined: 22nd May 2008
Playing: AGK Studio Always
Posted: 12th Oct 2013 02:53
They play ok on the mac or pc but wont play in android, now yes I have named them all the same and yes case is correct too, it just wont play , also the last build even is missing graphics that then shows on the next screen arrggghhhhh

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Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 12th Oct 2013 06:54
I have not have any problems with .wav files. But I have seen that others have had problems with .mp3 files.

Also, sometimes the issues can be the format of the file content.

And, are you sure that all your Load commands are using exactly the same name as the actual file (and case is very important for Android)?

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
Digital Awakening
AGK Developer
21
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 12th Oct 2013 08:48
MP3s should not be higher than 128kb/s. Images should not be larger than 1024x1024. I have never heard of problems with wav. Are you sure that your media volume (not ring volume) on your device is not off?

Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 12th Oct 2013 12:01
my notes about wave files for android:
sound must be wave (PCM) 16 bits , 2 channels (stereo) sampling rate 44.1 KHz
Zubby1970
AGK Backer
15
Years of Service
User Offline
Joined: 22nd May 2008
Playing: AGK Studio Always
Posted: 12th Oct 2013 13:25
hi guys, thanks for the info , ancient lady yes really sure the filenames are the same, im going to check the Bit rate of the music,this could be the problem ill also look at the wav settings too. Thanks guys

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Jammy
21
Years of Service
User Offline
Joined: 15th Jan 2003
Location: Scotland
Posted: 12th Oct 2013 13:34
I have the problem with Mp3s in AppGameKit player on android, however when compiled with the one click (almost) system into APKs, they work fine. I am using Beta Build 19, and its player. I think it is an issue with them.

Zubby1970
AGK Backer
15
Years of Service
User Offline
Joined: 22nd May 2008
Playing: AGK Studio Always
Posted: 12th Oct 2013 22:38
Ok everything working now guys, this is how i did it, downloaded audacity and converted the mp3s into 128 bit they were 256 bit or there abouts. I then converted my wav file which was at 32 bits into 16 bits
My picture files were png format and the file sizes were nearly 1mb just short, so i converted them to jpeg which halved there filesize and then they showed. Thanks very much for all your help and info.

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