Weaponary 0.5
This application was designed to import 3d media for first person weapons and combine them with information about animation and other behavior.
You can also preview your loaded media and there is also a simple animation editor to search for in and out frames.
The main view:
Ammunition definition:
To Do List:

Done |

Not done

Weapon definition import

Ammo definition import

Modify weapon definition

Save weapon definition

Modify ammo definition

Save ammo definition

Model Preview

Animation Viewer

First Person Preview

Create new and empty files

Import .ini files to the definitions

Melee weapons support

DBP example sourcecode

Remove horizontal scrollbars from windows
This app creates a file for each gun. These files are built like that:
-- offset
posx = 0
posy = 0
posz = 0
rotx = 0
roty = 0
rotz = 0
scale = 100
-- genertic
name = "deagle"
class = "pistol"
sprite_name = "deagle.png"
root = "deagle"
object = "deagle.dbo"
-- sounds
shoot1_snd = "deagle_shoot.wav"
shoot2_snd = ""
empty_snd = "deagle_empty.wav"
reload_snd = "deagle_reload.wav"
draw_snd = "deagle_draw.wav"
-- animation
ani1_start=12000
ani1_end=13900
ani1_speed=8000
ani2_start=6000
ani2_end=12000
ani2_speed=8000
ani3_start=0
ani3_end=0
ani3_speed=0
ani4_start=14000
ani4_end=30200
ani4_speed=8000
ani5_start=0
ani5_end=6000
ani5_speed=8000
prim_ammo = "070"
sec_ammo = ""
prim_ammo_max = 7
sec_ammo_max = 0
prim_rof = 400
sec_rof = 2000
reload_rof = 4300
draw_rof = 2000
-- flags
singleshot = 1
scope = 1
flashlight = 0
muzzleflash = 1
secondfire = 0
seperatereload = 0
knife = 0
-- limbs
limb_muzzle = " "
limb_zoom = "Skeleton"
limb_light = " "
there are also ammo definition files, they are build like that:
-- Critical Engine Ammo definition file.
-- genertic
name = "HE_grenade"
damage_max = 1200
damage_tolerance = 400
ammo = 30
ammo_reserve = 10
effect = 2
-- media
icon_sprite = "m4.png"
projectile = "nade.dbo"
-- flags
flag_explosive=1
flag_fullmjacket=0
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Latest demo Weaponary 0.9:
http://www.onlineartsgames.de/ws.rar
This app should help you to create as many guns in your fps as you wish.
What do you think about it?

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