Greetings guys, I know there is no segment function in FPSCreator Reloaded, However entities do work. Not only that but the B-Block function (the ability to press 'b' twice making entities lock in the center of a grid square) still remains. I have created my own floor model and made entity versions of the MP66 segments. This can also be used in Classic FPSC. Here are instructions on how to implement this.
DISCLAIMER-I do however warn you that I do not know what future functions will be included in FPSCreator so these changes may or may not affect future versions as we get closer to the final. Make these changes at your own risk.
1. Open the files folder in FPSCR.
2. Create a new folder called segments.
3. If you have MP66, copy the NightCity Pack folder from your FPSC classic segments folder and paste it into the FPSCR segments folder.
4. Next, in FPSCR, open the entitybank.
5. Copy the NightCity Pack folder from the entitybank of your FPSC classic and paste it into the FPSCR entitybank folder.
6. Download the attatchment in this post and unzip it to your desktop.
7.You should now have a folder on your desktop that is called segments. Depending on your unzipping program you may have another folder inside that one name segments, this is the folder you need to copy into FPS Creator Reloaded\Files\entitybank\NightCity Pack.
So now you should have inside the NightCity Pack entities the following folders-
Buildings
Environment
Segments
Segments is where you will find the street entities to be used in FPSCR.
I hope this helps! Happy Game Creation!
EDIT: Due to the nature of entities it may not be the best to use these segments for AI to walk on.
Model pack 66-99 high quality items...cheap!!
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