Quote: "I'd prefer it got rid of the sea adventures altogether and just stuck on land."
But that's the only interesting part I've heard about an AC game since the first one.
Have they dropped the whole animus baloney yet? I've hated it from the beginning, it's the reason I stopped playing the first one. It's the worst contrivance I've ever seen in a game; why put something in your game that forcefully breaks your immersion every few minutes!? Why couldn't they just set it in the past? Why have this huge contrivance to make sure the main character is a white Caucasian male American even if the game is set before America existed!?
Yes this is bringing up some stuff, hehe, but it really disappointed me because I was looking forward to playing an interesting unique game. All I heard was that you play as an assassin in Jerusalem around 1000 AD, that sounds like a great idea for a game, but Ubisoft cocked it up with their contrived nonsense and, as Phaelax said, their floaty control system. The combat is basically a QTE.
The parkour was impressive, the graphics were nice, the atmosphere of the game was great (with all the HUD off). The core of the game is enjoyable and well made, they just screwed it up with nonsense and oversimplicity.
I played Brotherhood but mainly the multi-player. Story mode is too linear, and if you're going to squeeze the player down one path it better be a hell of a ride, but it isn't, the writing has always been terrible.
Have you tried the multi-player, Phaelax? It's a lot of fun. That is if they still have
The Ship style multiplayer that I'm thinking of.

Formerly OBese87.