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AppGameKit Classic Chat / Some questions about AGK 2

Author
Message
wargasmic
18
Years of Service
User Offline
Joined: 15th Oct 2006
Location: UK
Posted: 1st Dec 2013 02:59
1. I was a bit weary at first and held off from backing but now I wish I had as the beta is supposed to be due in December and I'd really like to get my hands on it. Is there still any way I can back the project?

2. I'm a tier 2 user. Will it be difficult to continue my current tier 2 project with AppGameKit 2? Will the beta come with templates for all platforms?

3. I was initially hoping to release my game across all platforms before the end of this year as the two features I really needed to complete the project I was expecting to be added to the current AppGameKit (there was talk about these features but at the time no mention of a new version of AGK). There's speculation on these forums that V2 will likely not be finished until late 2014. Would it be a bad idea (I know you wouldn't recommend it) to release my game developed with the beta version? It's 75% done and I don't really want to wait another year to release it.

Cheers!
xCept
22
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 1st Dec 2013 08:21
1.) You can still pledge at: http://www.thegamecreators.com/?m=view_product&id=2295&page=pledge

2.) V2 will still include the complete V1 command set (with many new commands and perhaps some minor changes to existing commands). So regardless of if you use Tier 1 or Tier 2, your app's source code should be directly portable to V2 with few modifications required. During the beta releases complete templates may not be available for all platforms but the main ones will likely be included (Windows/iOS/Android). With 108, the templates were hit and miss during the early beta days (especially for Tier 2) and often unworkable without some manual user modifications, which Ancient Lady did a great job maintaining on the community wiki.

3.) I'm pretty confident that the first V2 beta will be stable enough to build and distribute apps; it is expected to include all of the features through the first stretch goal of the Kickstarter timeline. v108 has been used to release apps at all steps of its beta status and is in a pretty stable state now. However, Paul has warned previously that the new beta features could still be substantially altered in a later build so it's not officially advised to release with an unstable build. But if you can run the app and test it on the devices and it works, I see no reason why you couldn't release it. Again however, templates for all platforms may not exist in the early beta packages.
wargasmic
18
Years of Service
User Offline
Joined: 15th Oct 2006
Location: UK
Posted: 2nd Dec 2013 02:34
Thanks for the info, xCept!

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