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FPSC Classic Product Chat / Is this a Bug In fps ? Read on..

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synchromesh
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Joined: 1st Feb 2014
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Posted: 9th Feb 2014 22:03
Still experimenting but I find if I create a square for example with some of the sci fi segments and test it I end up outside the square ?

It does not seem to do it with all of them ... some of them seem fine ? Is it a bug or something im doing ?

Thanks in advance
ncmako
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 10th Feb 2014 04:35
synchromesh
It's a common problem, not so much a bug
Easy fix...just place 1 (one) static entity somewhere
in the level and test again.
best

You know you're a bad gamer when you're able to run out of infinite lives.
synchromesh
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Posted: 10th Feb 2014 11:17
Thanks ncmako

Worked like a charm
s4real
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Posted: 10th Feb 2014 11:57 Edited at: 10th Feb 2014 11:59
This is a common problem like ncmako said and he already put up a fix.

It happens with some segments as it looks for an static entity before loading the segments.

Also some entity's need a segment to see an entity, this more common with terrain models.

The reason this has never been changed is its easier to add an entity than change the source to build the levels different.


Best s4real

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synchromesh
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Posted: 10th Feb 2014 14:53
Thanks s4real..

Ye makes perfect sense and really isn't a problem to just add an item

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