Quote: "I'm working toward finalizing the multiplayer code for the next release. "
I have been wanting to dive into multiplayer, but procrastinate because of the work involved.
Quote: "Thanks for the feedback! It's hard to get noticed around here"
Many notice, few bump.
Will download now, and report feedback later...
... I'm back.
I got inspired by your menu and started playing around making another Earth for my new project.
However, I cannot give a lot of feedback on the game because it was barely playable for me.
The frame rates were extremely slow on this laptop with its integrated graphics processor.
I kept crashing at certain points because I was not thinking of jumping with a ship.
The controls seemed awkward for me as everything was reversed. (press right to go left, etc)
The terrain looked nice, but I could see a pattern in it, and it didn't seem to change when I adjusted the options.
I had tried setting the visual options to low in the hopes that it would help improve the frame rates, but it didn't.
I like the game though, and could probably get used to the controls if the FPS were higher.
Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1