Okay, looked at the Wikipedia on Discrepancy Theory. Basically, it states that it\'s impossible for complete uniformity in a certain set. I totally misunderstood coz that quote is ambiguous.
Okay, the theoretical term \"random\" (we\'ll call trand) is no relationship to the real-world examples we call \"random\" (rrand).
Why? Because random does not exist in the physical world. Rrand is the result of (in some cases innumerable -- to humans) sets of calculable factors. Example: tossing a coin. What happens is dependent on dents, warping or other irregularities in the coin, its position in relation to your finger when flicked up, air pressure and movement, gravity, dust particles, velocity flicked at, position your hand was when you caught it, etc. Nothing is rrand because rrans is a simplified explanation of \"too many calculable factors\" (btw, I say calculable because they are, individually). So dismiss any real-world. example because irrespective of probability, possibility will always exist given the correct circumstances.
Onwards. Trand is different because it is an abstract and its own laws are applicable to it. The question is, though, how to actually produce trand. Even RNG on a PC is a technically calculable outcome. RNG relies on seeds and algorithms. Much like rrand, RNG results are predictable if all factors are known. However, decently-crafted algorithms will do their best to produce results that are, at times, one-sided and others, more evenly distributed. In that way, RNG with computers is possibly closer to trand.
Where am I going? Honestly I believe it is possible for perfect distribution in the real world with rrand. I don\'t deny that trand will obey the theory for one moment just as the characters of Harry Potter will obey the laws if magic. I also don\'t deny that RNG on computers may yield results favouring the theory. However, this simply cannot be applied to the real world as anything more than a high probability since each circumstance involves absolute factors that guarantee an absolute outcome.
ver 7.5 /// int 145 /// str 45 /// dex 85 /// end 200 /// mat 3
ver - firmware version
int - intelligence
str - strength
dex - dexterity
end - endurance
mat - maturity (mental/emotional age in years)