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AppGameKit Classic Chat / Windows XP 32bit Unable To Run as Administrator c\Android\AGK\AGK.exe

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RJMSTATION
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Joined: 5th Mar 2014
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Posted: 5th Mar 2014 19:26 Edited at: 7th Mar 2014 21:11
I Updated this message 3-7-14. When I right Click in the start menu on programs / the game creators / agk / agk. I Select Run As. Administrator then message AppGameKit Unable to log on. Unknown username or password. Also get the message If I Right click on the DeskTop Icon for AppGameKit Any Suggestions? Thanks again from Ron

Ronald Millian
The Daddy
15
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Location: Essex
Posted: 5th Mar 2014 22:20
Run what as administrator exactly? AppGameKit itself or an AppGameKit compiled App?

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Markus
Valued Member
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Joined: 10th Apr 2004
Location: Germany
Posted: 5th Mar 2014 22:43
emm, did u edit a link by yourself?
look like
c:\Android\AGK\AGK.exe

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
RJMSTATION
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Posted: 9th Mar 2014 22:08
I was trying to run AppGameKit itself in Administrator mode.
I am not sure if I need to run as Administrator because I can edit projects in the C/Android/AGK location with only error being
"Failed to get Open Gl Extension gl Bind Frame buffer EXT" After I click OK the Project starts. I have been able to change sounds,music,snakesegs and pictures in the Snake Snaker game and create a new project for it. If I try to add an example from a example project "Move Virtual Sprite" to my project game. It is loaded in the menue screen,but game will not load the main game after. Any suggestions greatly appreciated From Ron

Ronald Millian
Markus
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Location: Germany
Posted: 11th Mar 2014 15:17
emm, did u use agk 108 19 ?
about should say 108.

this Open Gl blah i believe belongs ati (amd) driver.

i suggest u use newer os win7 or win8 (vista is slow) to be up to date with others.

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
RJMSTATION
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Posted: 12th Mar 2014 20:40
I Installed A.G.K Game App Kit: 1076
Running Windows XP 32 Bit.

Ronald Millian
Markus
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Posted: 13th Mar 2014 10:46
oh, 1076 is very old with many ...
you should try newer agk version.

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
Cliff Mellangard 3DEGS
Developer
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Joined: 20th Feb 2006
Location: Sweden
Posted: 13th Mar 2014 12:23
Hmm ?????

Quote: ""Failed to get Open Gl Extension gl Bind Frame buffer EXT" "


This is probably that your computer do not have the open gl 2.0 drivers needed?

On older computers can you not always get them either.

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RJMSTATION
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Posted: 16th Mar 2014 20:29
In reference to my last post do you think AKG version 108 would enable me to place example code into a example game without the issue I have now with version 107??

Ronald Millian
Markus
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Posted: 17th Mar 2014 18:02
don't know , try and see what happens.
you can install both agk versions in different folders.
but watch out what version you start with ide shortcut.

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
RJMSTATION
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Posted: 17th Mar 2014 23:27
Thanks for the advice, I tried the newer 108 version with the same results as version 107. I will still plug away on this code to see if I can make it work without errors.

Ronald Millian
Markus
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Posted: 19th Mar 2014 00:29
hmm, did you had installed the agk setup as admin?
is the problem now start as admin or opengl error?
can u start the agk.exe from installed folder normal?

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670
RJMSTATION
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Posted: 3rd Apr 2014 22:40
AGK version 108.2 don't work for Windows XP. I get a error message about not able to run open GL. My drivers are updated. It might be the video card itself is too old to recognize drivers. As of now I will keep version 1076. I will be unable to place adverts. So I took the next step to Broadcast with AppGameKit 2.3 OS. My phone is 2.2 OS. I am ready to buy new phone, but New phones are 4.4 OS Will this work?

Ronald Millian

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