@SMD:
I earn about 10K$ each month, now think if i port all my apps on Google Play, at least it will double.
Now... to take this go on i need to deploy 2 apps each month, and if i go for 3D i would need more time.
When you go for 3D you need to do a great game or you lose your time while you earn nothing.
i can't do that, this is my only job, and i started from 0 to 10K$ in 4 years (in August).
Now...
Today Google called me at phone, and asked me to port all my iOS apps under Google Play, as they said i have a big app park and much iAD impressions. They want i use AdMob to reach the 0.70$ instead of 0.25 iAD.
I accepted to do a code to rotate the ADs and guess?????
AGK Google AdMob don't work on iOS.
Now i have....
- HTTP doesn't work on Android
- AdMob doesn't work on iOS.
All the things that for me are the main things don't work.
What you expect i will do?
Now is the moment to change.
I really sorry for TGC but as KurtM said, TGC is completely absent.
If i was them, i had fixed the HTTP the day after i noticed it, and if the day after again i notice that the AdMob doesn't work, probably i would update again it the same day.
This is the way i work.
i don't think AppGameKit will see V2 to born.
And if V2 is compatible with V1, for me is the same thing.
I start to think the Kickstater was only a way to do fast money, while V1 and V2 are the same code.
If i'm saying something wrong, please give me an example where HTTP commands work in Android in V2 and AdMob works on iOS in V2.
They would do better to complete the V1, i think the V2 users will be more happy too.
Or with the KickStarter money hire someone help them like i done with less money.
I'm without any other words, don't know what to do with apps.
I'm losing money, and now i will lose time too choosing another engine.
Google told me i have to port all my apps before June, they promised me to help my apps to rise if i reach this goal.
And now????
Long life to Steve!