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AppGameKit Classic Chat / FPSC-2-AGK 3D - get room position in level

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Marla
12
Years of Service
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Joined: 7th Dec 2011
Location:
Posted: 27th Mar 2014 20:56
Hi,

if I have exported an FPSC level to AppGameKit using FPSc-2-AGK 3D - how can I add 2D sprites in certain rooms?

And how do I now at which position / in which room the player is?

Maybe there is a totorial or so...

THANK YOU!!!

Take care,

M.
Marla
12
Years of Service
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Joined: 7th Dec 2011
Location:
Posted: 28th Mar 2014 17:31
Hi,

I just wonder if it is possible to get information of the players position.

So, in which room of the level the player is...

thx,

M.
Wizzkid
AGK Tool Maker
17
Years of Service
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Joined: 14th Aug 2006
Location: Northern Ireland
Posted: 28th Mar 2014 18:01
Well the players position is loaded from the start marker you place in your level. Now to actually find the position of the player in the level you can print out the current camera position. Hope that helps

Marla
12
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Joined: 7th Dec 2011
Location:
Posted: 28th Mar 2014 18:09
...ah, of course, ok.

You mean GetCameraX/Y/Z - yes, that helps!!!!!

Wizzkid, thank you so much!

Have a nice day,

M.
Marla
12
Years of Service
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Joined: 7th Dec 2011
Location:
Posted: 28th Mar 2014 21:04
Hello,

have installed FPSC-2-AGK now.

When trying to export there is an error:

Runtime error 105 - files is missing at line 59.

Do you know this error?

Thx...
Marla
12
Years of Service
User Offline
Joined: 7th Dec 2011
Location:
Posted: 28th Mar 2014 21:12
...sorry, my fault. did not extract my level files to a subfolder with level name.

works now.

best...
Marla
12
Years of Service
User Offline
Joined: 7th Dec 2011
Location:
Posted: 28th Mar 2014 22:01
FPSC-2-AGK now just works great!

Wizzkid, you did a great job!!!

Thank you very much.

Best,

M.

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