Ok. Those of you that don't care, don't worry about my questions, as there is no reason for you to post. The OP was just to get a feel for what the market will be in the next few years. It is from a programmer to other programmers.
As per Microsoft, they are no longer supporting XP and therefore the pre-Win7 era is coming to a close.
I am currently developing a DX11 game, so this is mostly for my own knowledge and not meant to denigrate or belittle any other users or developers.......
Quote: "So I recommend to go classic: DX9 engine with DX11 optional features. Therefore, all users will be able to run the app and 2 of 3 could run it at it's best (DX11).
"
That's constructive, and more to the point of the opinion I was looking for. Thanks. I'm not sure how practical it would be for me to write two engines, but I think it would be possible if I made the interface the same for each...... An idea I need to consider.
The fastest code is the code never written.