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FPSC Classic Product Chat / Build game guide?

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A dude
14
Years of Service
User Offline
Joined: 15th Mar 2010
Location: The Solar System
Posted: 3rd Jun 2014 00:40
Are there multiple techniques and tricks to use when building a multiple level game? If so, can someone post all the links here or share their own info please? It'll help me and many others I'm sure.

Don't waste your life
Lyonia Games
12
Years of Service
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Joined: 8th Feb 2012
Location: Mostar,Bosnia and Herzegowina
Posted: 10th Jun 2014 23:43 Edited at: 10th Jun 2014 23:48
A dude
14
Years of Service
User Offline
Joined: 15th Mar 2010
Location: The Solar System
Posted: 11th Jun 2014 03:33
Thanks for replying. Is that one complete enough or are there any other guides that can go with it?
Thanks.

Don't waste your life
Lyonia Games
12
Years of Service
User Offline
Joined: 8th Feb 2012
Location: Mostar,Bosnia and Herzegowina
Posted: 16th Jun 2014 19:29
Don't know,try searching!

Lyonia 4 Life
Defy
FPSC BOTB Developer
VBOTB Developer '09
16
Years of Service
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Joined: 20th Aug 2007
Location:
Posted: 17th Jun 2014 18:37
Hey guys.
Thanks Lyonia games for providing link, great to see people still use it for reference.

@A dude, that tutorial is mainly a workaround if you hit the memory cap and/or a reference guide to having different sky boxes per level.
I'm not sure what other guides are around, if your looking for a more simple solution such as setting up win zones etc.
However if you do hit the memory cap, the above link can save the project. Plus I added some hints and tips to make a project less headaches. All the best.
A dude
14
Years of Service
User Offline
Joined: 15th Mar 2010
Location: The Solar System
Posted: 17th Jun 2014 21:56
Okay. Thanks!

Don't waste your life

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