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FPSC Classic Product Chat / Made Entity & It doesn't show up @ runtime

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Cruise McClarren
18
Years of Service
User Offline
Joined: 23rd Aug 2005
Location:
Posted: 15th Jun 2014 17:29
I made an entity, exported it as an .x file. Loaded it and used the Make Entities From X Files program and it creates it just fine. I open FPSC (Version 1.20) and select a prefab room. Then I select my made entity. It is in the folder and when I click on it I can position it wherever I choose on the map. Then when I run it, the entity does not appear. But the collision still works as if it is there, I just can't see it. Is there something I am not getting right? I've attached the .x file to see if anyone else has the issue or if someone can assist me in figuring out what is going on. Thanks for your assistance (to whomever tries to help )

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003

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ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 15th Jun 2014 21:30
Hi Cruise McClarren
I noticed your don't have a texture assigned to the entity in
the .fpe. Also you can't use .bmp's for the texture.
Try using .dds or .tga's.
best

You know you're a bad gamer when you're able to run out of infinite lives.
Cruise McClarren
18
Years of Service
User Offline
Joined: 23rd Aug 2005
Location:
Posted: 18th Jun 2014 07:53
wow it's amazing how the simple things can elude you. It works fine now. Thanks again. Here... have some penguins

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003

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