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DarkBASIC Discussion / Collision Detection

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MrMe
21
Years of Service
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Joined: 24th Jun 2003
Location:
Posted: 3rd Dec 2003 19:54
I am having trouble getting collision detection to work in dbc. i have heard this is a common problem and was wondering what other ways there are to make collision detection.
nuclear glory
21
Years of Service
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Joined: 2nd Oct 2003
Location:
Posted: 3rd Dec 2003 20:25
Greetings,

We started a library because of the collision detection problems in DBC. Now it has expanded nicely.

You can download a free copy from our site (the 1.5 version) which is DBC compatible. We're working to bring our newest release (2.01) to the DBC platform as well.

You can find us at: http://www.nuclearglory.com

If you have any questions, feel free to ask

Lead Programmer/Director
Powerful Collision DLL for DBPro: http://www.nuclearglory.com
JoelJ
21
Years of Service
User Offline
Joined: 8th Sep 2003
Location: UTAH
Posted: 4th Dec 2003 03:07
i read a post earlier and someone said
"why is it that whenever someone asks about collisions nuclearglory comes out of nowhere and advertises his DLL"

and after that, i reallized that it's true, and really funny. but that DLL is really nice.

=<=Pudgie Wars=>=
Game engine: 20% = Models: 25% = Textures: 1% = Sounds/Music: 0% = www.geocities.com/bigapple_entertainment
Jess T
Retired Moderator
21
Years of Service
User Offline
Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 4th Dec 2003 10:05
It was me, and i said "I like the way you just pop out of nowhere and advertise youre DLL, NG." Or somethign like that, lol.

It is true, too true... lol

Sorry.

Anyway... Moving along...


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
nuclear glory
21
Years of Service
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Joined: 2nd Oct 2003
Location:
Posted: 4th Dec 2003 10:51
lol

Yes. Thanks for the... umm... support there

Glad you like it Darwin

<insert promo here>



Lead Programmer/Director
Powerful Collision DLL for DBPro: http://www.nuclearglory.com
MrMe
21
Years of Service
User Offline
Joined: 24th Jun 2003
Location:
Posted: 5th Dec 2003 15:45
Thanks i'll try that.

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