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FPSC Classic Product Chat / Problem when I want to place signs on the walls.

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3com
10
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Joined: 14th May 2014
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Posted: 4th Aug 2014 23:56 Edited at: 5th Aug 2014 00:04
I have a problem when I want to place signs on the walls.
I created these signs and have tried as you can see in the picture bellow.
The problem is achievement well placed arrows but not "Not Enter" sign, this sign stays down almost to the ground, and do not go up like the signs of the arrows does.
I tried pressing the Enter key, but then goes to the next layer above the roof.




What am I doing wrong?

Thanks in advance.
regards
3com

Edit: Miss the pic
Thraxas
Retired Moderator
18
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 5th Aug 2014 00:17
You can right click after you have placed the sign and then use the pgup key to increase the height of the sign on the wall.
3com
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Joined: 14th May 2014
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Posted: 5th Aug 2014 17:12
Thanks for the advice, unfortunately if you open the game after saving changes, the problem returns.
The final solution is when you add this line in the fpe file: defaultheight = 50

Now I have a new problem, the sign is inverted when placed on the wall, as you can see in the image below.



You can see in the image below in the left panel 64x64 image is correctly oriented, and the dds file (512x512) that you can see in the image below, in the DDS Converter2 tool.



What can be the problem?
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 6th Aug 2014 04:10
It's your exporting options for the modeler you are useing on both counts. If you create a model at floor level it will be there in game; If you raise it higher in the modeling program then you won't even have to change the default height in the .fpe. If you are useing milkshape3d sometimes its default export is mirrored.

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3com
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Joined: 14th May 2014
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Posted: 6th Aug 2014 16:24
@ Disturbing 13
Thanks for the tip.
In fact I'm using Gimp 2.0, for solely sign it do the trick.
The question is:

The 64x64 image is ok.
The dds file texture file is ok. (as you can see on pics above).
Some sign they are correct snap/oriented to the wall, but the others does not.

And some others are blanked, although in the dds file it's correct.
I had checked fpe file and is ok too.
Disturbing 13
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 7th Aug 2014 04:41
try rotateing the oblect 180 degrees. It's possible the reverse side shows the propper graphic.

Model pack 66-99 high quality items...cheap!!
"Who loves ya baby!"
3com
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Joined: 14th May 2014
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Posted: 7th Aug 2014 20:34
Quote: "try rotateing the oblect 180 degrees. It's possible the reverse side shows the propper graphic."

Yes, I had mirrored signs in dds file and it do the trick.
Anyway many thanks for the tip.

3com

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