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Author
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KajoCat
FPSC Reloaded TGC Backer
10
Years of Service
User Offline
Joined: 5th Jul 2013
Location:
Posted: 6th Aug 2014 19:26
I have questions:
have a map, as are house facades, the doors are not really doors, so you can not you just unlock the door and make a space behind the Winzone.
With my house facades I like the picture, right at the front door intigriert ie painted) but looks good enough in order to use it as a normal door)
so as a trigger zone is there is a script inside of a text indicating and then you should find the key and only if you have the will you can finish the level when you walk back to the door.
have now tinkered about an hour somehow it does not work?
can you help me further

https://www.facebook.com/RPGMVXA?ref=hl
Pirate Myke
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 7th Aug 2014 08:33 Edited at: 7th Aug 2014 08:35
Maybe this format can help you. It uses two huds to inform the player that first, they need to find the key if they want to open the door.

The second is for when they have the key instructing the player to press enter to open the door.

The activateifused in state=1 line below will activate the next object or zone or win zone, making it available to the player.

Hope this helps.




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