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FPSC Classic Product Chat / Texture Death

Author
Message
Froschkerl
9
Years of Service
User Offline
Joined: 9th Aug 2014
Location: Gerrrrrrmany
Posted: 8th Sep 2014 20:35
When i try to give the grendel from mp52 another texture, it dies automaticaly, but it Displays a breathing Monster with another texture, but i can run through it but it doesnt do anything except breathing.
Pirate Myke
13
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 9th Sep 2014 10:50
I do not see this file in my folders and might be causing you problem.

viral_outbreak\grendel_destroy.fpi

I know that there is a shader variable called on these models. So with out a lot of leg work trying to trace it down, I am out of answers.

Have you checked this thread for a possible solution?
http://forum.thegamecreators.com/?m=forum_view&t=195717&b=21

There are fixes for this model and two others from Flatlander.

Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 4gb RAM, Nvidia gtx660, Windows 7 Pro 64bit

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