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AppGameKit Classic Chat / Which Tier was used for Approached Infinity?

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MikeHart
AGK Bronze Backer
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Posted: 3rd Nov 2014 13:56 Edited at: 3rd Nov 2014 13:56
Just came along a video of Approached Infinityx which apprantely was /is developed with AGK. I wonder if Tier1 or 2 was used?

http://forum.thegamecreators.com/?m=forum_view&b=48&t=207753&p=1
Ranietz
AGK Gold Backer
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Posted: 4th Nov 2014 00:31
I think it was made with Tier 1. You can find a thread about it here : http://forum.thegamecreators.com/?m=forum_view&t=207753&b=48
MikeHart
AGK Bronze Backer
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Posted: 4th Nov 2014 06:21
Quote: "I think it was made with Tier 1."


He just mentions the version he wants to upgrade to, but not the tier.
SoftMotion3D
AGK Developer
18
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Location: Calgary,Alberta
Posted: 4th Nov 2014 18:17
at the start hes talkin about removing rem statements.... im fairly sure he used t1

why? are you not convinced such a game is possible in t1 basic ?

MikeHart
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Posted: 4th Nov 2014 19:21
Quote: "at the start hes talkin about removing rem statements.... im fairly sure he used t1"


Can't find that.

Quote: "why? are you not convinced such a game is possible in t1 basic ?"


No no,I think it is totally possible. I am just curious. In some game play videos he was talking about integrating Steam features which would be impossible with Tier 1.
SoftMotion3D
AGK Developer
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Location: Calgary,Alberta
Posted: 4th Nov 2014 20:00 Edited at: 4th Nov 2014 20:05
ah.... then maybe he did use t2. good question.

i saw it here:

Archived Progress Reports:
+ Code Snippet


maybe rem statements work with c++ too?

what im more impressed about is that he launched a successful kickstarter campaign. Hes much braver than i as that kinda commitment means you can't let anyone down. what ya promiss to deliver....you gotta do it even if you lose money/time to.

I would try it if i had signifficant progress... like 50-75% completed but in all honesty i wouldnt need funds to get the ball rolling. For me its more time thats against me more then anything.

MikeHart
AGK Bronze Backer
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Posted: 5th Nov 2014 06:34
Thanks, that part i was missing. I think he uses Tier1. Maybe because Version 1 can be modded, Steam functionality can be added. I don't know.

I think when he went to Kickstarter, he had an alpha running. Personally i would go with a beta. Finishing a complete polished game is something not many will accomplish. Same goes for writing a book. At the end it is hard boring work. I am happy to see that he is finishing it.
xCept
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Posted: 5th Nov 2014 08:09
He used Tier 1, some of the early builds included the Tier 1 IDE layout files. It's nice to see a very successful Kickstarter from AppGameKit user
Grayvyn
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Location: Southern California
Posted: 5th Nov 2014 22:15
Isn't the Player code included? One could edit that and add commands for Steam support.

SoftMotion3D
AGK Developer
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Location: Calgary,Alberta
Posted: 5th Nov 2014 22:35 Edited at: 5th Nov 2014 22:39
the player?... well i have no clew... fooling around with the player code will require you to work with a combination of t1&t2 if he has infact written it in t1


Quote: "It's nice to see a very successful Kickstarter from AppGameKit user "
yes... yes it is!

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