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AppGameKit Classic Chat / Why AGK2 on Steam cost twice cheaper than on TGC?

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Alex_Peres
AGK Master
14
Years of Service
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Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 1st Dec 2014 16:14
Why AGK2 on Steam cost twice cheaper than on TGC?
MikeHart
AGK Bronze Backer
20
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Joined: 9th Jun 2003
Location:
Posted: 1st Dec 2014 16:50 Edited at: 1st Dec 2014 16:51
Is that BundleStar offer of AGK2 a legit one? The ask for 38GBP !?!

http://steamcommunity.com/app/325180/discussions/0/617320628336677635/

Running this at the same time the steam sale is still on is weird
Alex_Peres
AGK Master
14
Years of Service
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Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 1st Dec 2014 17:09 Edited at: 1st Dec 2014 17:13
On TGC it's $99 (with discount $66), on Steam it's $49.99 (with discount $33).

http://c2n.me/jobGQ5
SoftMotion3D
AGK Developer
18
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 1st Dec 2014 20:15 Edited at: 3rd Dec 2014 01:39
edit:
Its well worth the money regarless of any deal or not...

i bet steam takes up to 30%.... If its simular to other stores... they take allot of dough.

support agk and spend that extra 33 dollars.

MikeHart
AGK Bronze Backer
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Joined: 9th Jun 2003
Location:
Posted: 1st Dec 2014 21:44
On my Steam it says 62,30 euro.
Alex_Peres
AGK Master
14
Years of Service
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Joined: 13th May 2009
Location: The Milky Way Galaxy
Posted: 1st Dec 2014 21:50
I've already purchased AppGameKit a couple of months ago.

I'm just asking about:
1. Is there any difference between Steam and TGC versions?
2. If v2 is already released, is that means that we will not have 3d animation commands and 3d physics in v2?
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 1st Dec 2014 22:00
V2 is at a stage where it can be released on Steam, but the Kickstarter pledges are still being worked on.

Quidquid latine dictum sit, altum sonatur
SoftMotion3D
AGK Developer
18
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 2nd Dec 2014 01:29
i dont think there will be any difference other then one requires steam open to run... correct me if im wrong?

I do believe all the backers so far also got a steam key to use.

unlikely
12
Years of Service
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Joined: 5th Mar 2012
Location: Ohio, USA
Posted: 2nd Dec 2014 04:05
I'm seeing the same $66.33 (33% off) everywhere: Steam, TGC, and the "bundlestars" (whatever that is).

The Steam and non Steam versions are the same, but you need to be logged into Steam (or in offline mode) to use the Steam version. Paul did say that Steam may get very minor updates more often or sooner than the non-Steam version, simply because it is easier to distribute minor updates via Steam than creating a new installer package. For the most part they should be basically in sync tho (afaik)!
xCept
21
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Joined: 15th Dec 2002
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Posted: 2nd Dec 2014 06:15
You should only need to be signed in on Steam to initially download and install AGKV2 from the store. After it's installed you can launch it any time just by navigating to the install directory with or without Steam.
unlikely
12
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Joined: 5th Mar 2012
Location: Ohio, USA
Posted: 2nd Dec 2014 17:39
Quote: "After it's installed you can launch it any time just by navigating to the install directory with or without Steam."


True, true. You can technically do that!
Phaelax
DBPro Master
21
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Joined: 16th Apr 2003
Location: Metropia
Posted: 2nd Dec 2014 20:57
So one could uninstall Steam and still keep using AppGameKit?


"I like offending people, because I think people who get offended should be offended." - Linus Torvalds
SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 3rd Dec 2014 01:37
Quote: "Quote: "After it's installed you can launch it any time just by navigating to the install directory with or without Steam.""


if this is the case then thats not soo bad i guess.

i was thinking that the steam app had to be running.

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