Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / AGK player does not work

Author
Message
pamercomov
FPSC Reloaded TGC Backer
9
Years of Service
User Offline
Joined: 2nd Jan 2015
Location: palma de mallorca
Posted: 10th Feb 2015 07:51
hello. with the latest update 2.0.11 AppGameKit player does not work me. someone else has happened ?. I have updated the player and AppGameKit, and the wifi network is the same as always before the upgrade

using AppGameKit V2 tier 1
paulrobson
9
Years of Service
User Offline
Joined: 22nd Nov 2014
Location: Norfolk, England
Posted: 10th Feb 2015 09:53
What doesn't work and on what platform. I have things with the latest 2.0.11 on Android and iOS devices and it seems to work fine.
pamercomov
FPSC Reloaded TGC Backer
9
Years of Service
User Offline
Joined: 2nd Jan 2015
Location: palma de mallorca
Posted: 10th Feb 2015 10:45 Edited at: 10th Feb 2015 10:48
simply because the player waits data connection and do not arrive ....
proves to reinstall to see if the installation failed. thx
PD: platform is android

using AppGameKit V2 tier 1
paulrobson
9
Years of Service
User Offline
Joined: 22nd Nov 2014
Location: Norfolk, England
Posted: 10th Feb 2015 12:31
So you press broadcast and it doesn't work ? The wifi is connected on the phone ?

You aren't by any chance using something else as a Wifi source. I've got a router, a PC and an old iMac (for Apple stuff), all three are wifi sources (i.e. you can connect to them). I have noticed that if I write something on the PC and the phone is connected to the iMac's wireless it sometimes doesn't work and vice versa. If you are in a block of flats it's possible your devices might be on different networks. I don't know how well it works through router-amplifier devices either.

The other thing I've come across, with iOS but may apply to Android is some older things don't work. I have an old iPod Touch of my daughters which I hoped to use as a 'really old Apple kit' and it gives a network error when I try to run the iOS application.

OTOMH when you start up the player application it displays an IP address, can you ping it from your developer machine ? (start a command prompt and type ping 192.168.137.35 or whatever the address is). This is a basic test to see if they can talk to each other.
Impetus73
12
Years of Service
User Offline
Joined: 28th Aug 2011
Location: Volda, Norway
Posted: 10th Feb 2015 15:15
Remember to update the player to the newest version that follows the 2.0.11 installation!

----------------
AGK programmer
Did Amiga / AMOS programming in the 90's.
pamercomov
FPSC Reloaded TGC Backer
9
Years of Service
User Offline
Joined: 2nd Jan 2015
Location: palma de mallorca
Posted: 10th Feb 2015 15:43
hi. i reinstall the player and no work.
only say the screen...."unconnected" but the movil is connected to the wifi

using AppGameKit V2 tier 1
pamercomov
FPSC Reloaded TGC Backer
9
Years of Service
User Offline
Joined: 2nd Jan 2015
Location: palma de mallorca
Posted: 10th Feb 2015 15:47
well i restart the pc and movil, i reinstall agk and agk player and now is working... i dont know because but is working now

using AppGameKit V2 tier 1
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 12th Feb 2015 03:16
Sometimes computers and devices just really want the extra attention. So they misbehave for a while and then mysteriously work again after they've made you pay a lot of attention to them.

Cheers,
Ancient Lady

Login to post a reply

Server time is: 2024-05-18 20:04:40
Your offset time is: 2024-05-18 20:04:40