Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / creating an online multiplayer game

Author
Message
Monty87
21
Years of Service
User Offline
Joined: 8th Dec 2003
Location: not very deep in the west country, eng
Posted: 8th Dec 2003 22:41
How would I go about creating an online multiplayer game between two+ people? Answers as simple as possible please; this man no expert.

Monty
HZence
22
Years of Service
User Offline
Joined: 9th Mar 2003
Location:
Posted: 8th Dec 2003 22:43
there are books and college classes on how to do this.

fact is you won't get a simple answer because it's not a simple subject. nothing more to it...

Team EOD :: Programmer/Storyboard Assistant
Monty87
21
Years of Service
User Offline
Joined: 8th Dec 2003
Location: not very deep in the west country, eng
Posted: 8th Dec 2003 22:49
Fair enough. Is it any easier doing it in turn-based with e-mail?

Monty
TKF15H
21
Years of Service
User Offline
Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 9th Dec 2003 13:35
Turn-based via e-mail? With DB? the only person i've heard of that tried this didn't end it (tmk). After about an hour reading the help files, I got something working with multiplayer on LAN. It's not really that hard.

Morfy's Law - Enythink thet ken go rong willll.
Cole's Law - Thinly sliced cabbage.
waffle
22
Years of Service
User Offline
Joined: 9th Sep 2002
Location: Western USA
Posted: 10th Dec 2003 19:03
turn based using email is the simplest method.
Just save out all game data to a .txt file.

then Have the user simply send an email with the .txt file as an attachment. Sure, you could get fancy and use a third-party tool to automatically send the email, but some users might not like having a program automatically sending/reading emails.

Another option would be to use FTP. But there are issues there too. Some sites have user limits. One way around it would be for each user to have there own site for writing files to, but make those files read only to other users. But you could still run into bandwidth issues and timing.... can't play real time at all. Maybe one turn every 5 minutes or so.

internet gaming group

Login to post a reply

Server time is: 2025-05-22 00:56:51
Your offset time is: 2025-05-22 00:56:51