Quote: "That's pretty good, I got just over 73k on my first go. Second on the leader board. Look forward to the finished game."
Thanks
Nice score
Quote: "I'm in protest of the Invaders being able to pass the spaceship "
All the better to blow your buildings up.
Quote: "So you better not miss"
Right
Quote: "The invaders may invade alittle too fast or shouldn't be able to pass the ship....or the ship should be able to shoot backwards with the down key...and if he misses he can destroy the city."
They will bomb your buildings bad when they pass you every time you get directly above them.
So, the more you chase the UFO, the more they can wreak havoc on the buildings below.
So yeah, don't let any pass.
There is a way you can leave one guy on an end to make a group descend on the other side missing the buildings on his side.
So, not all aliens that pass will destroy a building, but most do.
Take note that all those creatures hitting the ground die on impact (you get the kill count), they just don't blow up unless they hit a building.
The shooting backwards idea is a good one, especially if it could cause more destruction on the buildings than the alien would.
As far as the speed goes, I toned it down somewhat already by reducing the increment on the fourth level. (4,6,8,10,11,12,13...I have cleared 19 and seen 20 in tests)
I didn't want to slow it down too much and have people think it was boring, so fast pace action was the result.
I can slow it down more if you guys think it is too fast though.
Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1