Hi JC LEON
Quote: " where can i find a good documentation about postprocess settings in the setup.ini "
There's not too much written documentation. Just some good threads one has to read thru. It's not too hard once
you understand the process.
You got it right...Postprocess=x
1 - bloom
2 - DoF (depth of field)
3 - lightrays
4 - lightrays & bloom
The "depth of field" isn't working correctly at the moment, but I read where Nomad Soul posted in the Black Ice
thread he's working on it and almost has it fixed
In case you haven't seen these threads, take a look at them....
https://forum.thegamecreators.com/thread/190852
https://forum.thegamecreators.com/thread/192710
These shaders should all still work if done/setup correctly.
Quote: "another thing i noticed is that i set postprocees 3 or 4 i cannot use the trigered postprocess effect "
That is correct, I believe only a "postprocess=1" is for triggering a shader effect. Easy when you get the hang of it.
Quote: " is there a way to set the post process to use bloom+ detph of filed + lightrays "
If I recall, Uzi Idiot's thread has a combined shader for just that somewhere in there.
My games never have bugs. They just develop random features..
Lots and lots of random features...