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3 Dimensional Chat / Anyone else ever tried this?

Author
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WaNnAbE
21
Years of Service
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Joined: 15th Nov 2003
Location:
Posted: 15th Dec 2003 23:10
I'm gonna try and make my own 3d engine in Darkbasic. Stupid, I know, and I don't expect it to be any good, but I'm just doing it for fun. Has anyone else tried this? If you have, then how did you organize it? I've got the formulae all sorted out, but I don't really know the best way to organize things. I'm thinking of arranging it into arrays according to object, then position(x,y and z), and then finally which points it's connected to. If you want to see some preliminary code then I've attached some.

[A witty, geek culture comment goes here]
richardneail
22
Years of Service
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 16th Dec 2003 13:37
Try speaking to UWdesign he is the expert on this type of thing.

Rich

You might never win but if you give in will you ever know ??????

Current Project is a Plugin for DBP to Load Lightwave LWO files.
M00NSHiNE
21
Years of Service
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Joined: 4th Aug 2003
Location: England, UK
Posted: 16th Dec 2003 14:32
I truly didnt think it was possible. But what do I know?

ZEDWARE website coming soon... //END TRANSMISSION//
WaNnAbE
21
Years of Service
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Joined: 15th Nov 2003
Location:
Posted: 16th Dec 2003 18:29
I forgot to mention: I'm not planning to have textures or anything. Just solid wireframe. That is, like wireframe, but you can't see through it. And maybe each object will have its own colours.

[A witty, geek culture comment goes here]
Shadow Robert
22
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 16th Dec 2003 20:23
if you do this then pickup IanM's ASM plugin and learn a little MASM as well as VGA 256Colour 8Bit addresses and calls.
It'll help you to bypass DirectX so you can make your 3D Engine


Detonating a nuclear device within the city limits results in a $500 fine!
900mhz|256mb|FX5200Ti 52.16|Dx9|WXP-Pro

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