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DarkBASIC Discussion / DarkTimes in-game matrix editor

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Emperor Baal
21
Years of Service
User Offline
Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 18th Dec 2003 00:37 Edited at: 18th Dec 2003 00:41
Well, ive finished v1.0 of my matrix editor, it can only change heights
but v1.1 will have the ability of saving texture information too, aswell as object positions/information, its super easy and its map files are small (10/12kb for a 10000,10000,50)

Here ye go, the source code (note, ye need to place a "cottag02.bmp" in the directory you compile it in)

This was a 1 hour work, so I know their are some tiny bugs in it
any suggestions? do you like it?

Emperor Baal
21
Years of Service
User Offline
Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 18th Dec 2003 02:10
Ive finished v1.1, here's an screenshot, its fast, easy and good

JoelJ
21
Years of Service
User Offline
Joined: 8th Sep 2003
Location: UTAH
Posted: 18th Dec 2003 18:39
looks perty

Emperor Baal
21
Years of Service
User Offline
Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 19th Dec 2003 01:37
perty?

Ive updated it now, it can save textures AND object information. And the mapfile size is still below 500kb

JoelJ
21
Years of Service
User Offline
Joined: 8th Sep 2003
Location: UTAH
Posted: 22nd Dec 2003 21:06
perty->pretty

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