So the alpha is with a few people, but some fixes since the last update:
24/02/19
• Interface re-skin
• Interface added for general editing
• Chunk textures now independent – visible on interface
• Chunks now use 4 basic textures – one base and 3 which can be drawn
o Interchangeable as wished in real-time
o Automatic atlas texture creation
• Added ability to fix normal for current chunk, or all chunks by holding shift
• Added keyboard shortcut to refresh water height map
• Fixed height maps for empty ocean areas
• Fixed distant water flicker by integrating fog to water depth
• Reworked lighting – more consistent across landscape and objects now
• Added basic normal effect to landscape
• Added multiple paint brush types to landscape painting
• Added additional wave foam effect to ocean waves based on height
• Land sculpting now faster
• Added ability to save multiple worlds with different names
• Added custom file browser
• Added custom message window
• Added check to prevent accidentally saving over an existing world
• Added world boundary indicator
• Added additional depth to ocean
• Added ability to paint grass and paths with different brushes
• Added ability to change default base grass and path textures for each chunk
• Added support for 3 path textures
• Fixed glitch moving screen angle after entering layer edit mode
• Fixed crash swapping modes when already in one mode
17/03/19
• Fixed bug when editing out of bounds of the world
• Fixed shadows and empty world at right and top most boundaries
• Added tooltips
• Fixed game mode not hiding interface correctly
• Added additional help text