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AppGameKit Classic Chat / KrazyGrandPrix

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fubarpk
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Posted: 29th Jan 2019 11:37 Edited at: 1st Feb 2019 07:16
Thanks blink
So we now have two trackside billboards with 3 random textures

Video removed please see latest post
fubar
Rick Nasher
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Posted: 29th Jan 2019 14:24 Edited at: 29th Jan 2019 14:28
Very readable now.
You can always go the road of obscuring things, e.g: change "Shell" into "Clam"

Nice touch, those spectator sounds.
blink0k
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Posted: 29th Jan 2019 20:33
Looking good matey. I see your driving's improved too
fubarpk
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Posted: 29th Jan 2019 20:57
Thanks

Quote: "I see your driving's improved too"

that's luck, lol but once I let them overtake I couldn't catch them lol

I ended up designing my own billboards kenneys had a problem I noticed once I tried to lengthen the posts
and now the posts sit off the road
fubar
fubarpk
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Posted: 31st Jan 2019 02:04 Edited at: 1st Feb 2019 07:16
Been Experimenting with 3D AppGameKit logo

Video removed please see latest post

Edit just redid the texture mapping and texture think I like it now
fubar
blink0k
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Posted: 31st Jan 2019 03:00
Looks pretty cool to me
Golelorn
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Posted: 31st Jan 2019 04:14
This is so cool.
fubarpk
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Posted: 31st Jan 2019 07:55 Edited at: 10th Feb 2019 07:48
Intro screen created and scrolling credits
fubar
Rick Nasher
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Posted: 1st Feb 2019 11:04
Great idea with that logo.
One thing though: The vertical texturing in the backgroundterrain is looking great, but is making me somewhat dizzy when driving too fast or too long. Hope no one get's epileptic .
fubarpk
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Posted: 1st Feb 2019 16:13 Edited at: 2nd Feb 2019 00:28
Quote: "The vertical texturing in the backgroundterrain is looking great, but is making me somewhat dizzy when driving too fast or too long. Hope no one get's epileptic . "


Thanks we don't want that

could change in the "trackSelect" function from

to



been thinking I could use a crowd silhouette instead which I may try next
fubar
fubarpk
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Posted: 1st Feb 2019 17:38 Edited at: 4th Feb 2019 12:49
with crowd silhouettes

Video removed for space

now that ive added collisions to grandstand etc will have to add some sort of timer to the AIcars
that if they not moving restart there position perhaps change the starting lights

I feel like I need to place a wheres wally in crowd now lol
fubar
fubarpk
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Posted: 2nd Feb 2019 12:52 Edited at: 2nd Feb 2019 12:53
so now we get a winner of the race each track set at 5 laps atm

Its a bit of a lazy way but Im using a delete all and reload everything again as needed
but that can get tidied up later

the download link on the first post should be updated now too
fubar
Golelorn
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Posted: 2nd Feb 2019 12:58
Keeps getting better and better!
Rick Nasher
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Posted: 2nd Feb 2019 13:17
Looking good, no more seizures, however the kiddies are now everywhere(sound). lol
So I did manage to do some accidental 'crowd surfing' to try and shut them up(needless to say didn't work)


It's bit of a pity that for lame drivers like me one has to re-start at the beginning if gets off track(which I do a lot of course).

fubarpk
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Posted: 2nd Feb 2019 13:31 Edited at: 2nd Feb 2019 13:35
Thanks Golelorn and Rick

Quote: " I did manage to do some accidental 'crowd surfing' to try and shut them up"

lol the collisions on the grandstands kinda are a pain, I really have to have the ai cars restarting themselves when that happens

Quote: "It's bit of a pity that for lame drivers like me one has to re-start at the beginning if gets off track(which I do a lot of course)."

As it was inspired by stuntcar racer i really was planning to have it set you back on the track near by where you went off, just
not sure of the algorythm il use to do that atm. Im thinking something along the lines of move until you reach a track with
raycasting just not sure atm as theres alsorts of directions etc to consider


PS if it was inspired by GTA perhaps some screaming would've been appropriate for the crowd surfing lol Think then some might
actually wanna run people down on the track then lol
fubar
Rick Nasher
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Posted: 2nd Feb 2019 13:36
Waypoints? And then get back to the last one detected?
fubarpk
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Posted: 2nd Feb 2019 13:41
ideally yes that would be the best method, just not sure how im going to find out where to place them for each track
when I load a track into blender now its huge lol and I have problems navigating the camera and positioning in there
think I need to learn that 3d world builder as I could position the billboards with it aswell

so far the positioning of objects has been a slow painful process lol. maybe il whip up a quick editor that allows you
to scale and position and rotate 3D objects and save the layouts. That would be so usefull in many ways
fubar
chafari
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Posted: 2nd Feb 2019 13:45 Edited at: 2nd Feb 2019 13:46
It has now an awesome proffesional looking ! What I can understand, what happend with the rar file ... I have even donwload the new Winrar but get the same error when I try to open Crazygrandprix.rar
I'm not a grumpy grandpa
puzzler2018
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Posted: 2nd Feb 2019 13:47
Try 7-Zip if you dont use that it never fails.. it maybe a version issue to decompress the rar properly

If one compresses it with version 8 say and someone decompresses with a lower version then this maybe

Software like this maybe a simple backward compatibility issue


Rick Nasher
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Posted: 2nd Feb 2019 16:09 Edited at: 2nd Feb 2019 16:10
@chafari: I use WinRAR for years and no issues.

@fubarpk: Perhaps you could make invisible rectangular cubes spanning the width of the road with individual id's and place them at regular intervals. Then when detected that vehicle went off road or reset is pressed, reposition the vehicle at the last cube's location that it collided with?
chafari
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Posted: 2nd Feb 2019 16:45
@puzzler
Quote: "Try 7-Zip if you dont use that it never fails."


The first thing I done n failed again.
@Rick Nasher

Quote: " I use WinRAR for years and no issues"


Same here...until I try with exactly this rar file...I have downloaded lots of rar and no problem at all in my life.
I'm not a grumpy grandpa
puzzler2018
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Posted: 2nd Feb 2019 16:49
OK cool - i have just tried to down load it in using Firefox/Google Chrome and it just shows a whole load of gobblygook characters

Used Internet Explorer and it asking me where to Save it to..

Is it this whats happening?
chafari
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Posted: 2nd Feb 2019 17:37
I can downlad but U can't extract files.... no sure if that depends 32 or 64 bits....my descktop use 32 bits
I'm not a grumpy grandpa
puzzler2018
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Posted: 2nd Feb 2019 17:45
Damm - this is becoming a puzzle an half.

I can and i think most can unzip it

My desktop is 64 bit

my 7-Zip version is 18 05 (x64)

- Whats your 7Zip version

It maybe due to 32/64 bit as you say - but only Fubarpk can answer this one, as to what deskop version is using to compress it - of which im sure will answer soon for you and then can see where we can go from there
fubarpk
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Posted: 2nd Feb 2019 17:46 Edited at: 2nd Feb 2019 17:47
Quote: "I can downlad but U can't extract file"

I just tested the file with WinRAR 5.61 (64 bit) and it works for me (that might be the issue because im using 64bit or perhaps version
fubar
chafari
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Posted: 2nd Feb 2019 17:48 Edited at: 2nd Feb 2019 17:50
My desktop is 10 years old...even older than me


I have try to extract in my phone samsunng galaxy s5 and no way
I'm not a grumpy grandpa
puzzler2018
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Posted: 2nd Feb 2019 17:49 Edited at: 2nd Feb 2019 17:50
Spot on - thats the reason - is there any way can downgrade to 32 as well as using 64

I think 32 bit software will run on 64 bit windows

Or individually post the files and media stuff here directly especially for Chafari
puzzler2018
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Posted: 2nd Feb 2019 17:51
Shall I have a go at zipping it all up to a 32 bit version for you and post here to help you out a bit

chafari
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Posted: 2nd Feb 2019 17:53
Thanks mate....now I'm out with my phone...but i have extract rar files in my phone
I'm not a grumpy grandpa
puzzler2018
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Posted: 2nd Feb 2019 17:55
I have 7Zip x86 installed too, just give me the nudge and ill zip it all up and post here - but only with Fubarks persmission
fubarpk
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Posted: 2nd Feb 2019 18:09 Edited at: 2nd Feb 2019 18:11
you sure can post here puzzler.

im googling to see if the 32bit version will fix the problem,
or if its a version thing
fubar
puzzler2018
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Posted: 2nd Feb 2019 18:14
ok - i removed my 64 bit version of 7zip and put x86 version on (32 bit) and then compressed it.

It reopens and decompresses fine here

Fubarpks project is here 32 bit version

Fingers crossed....

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chafari
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Posted: 2nd Feb 2019 18:17
Wow !!! thanks puzzler...extracted here in my phone without any problem....I will test it at home in two hours time
I'm not a grumpy grandpa
fubarpk
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Posted: 2nd Feb 2019 18:27 Edited at: 2nd Feb 2019 18:31
il probably install a 32bit compressing version and still keep WinRAR 64bit as I prob have a heap of files that use it now etc
as I cant see how I can set it to 32 in its settings

Its prob an NTFS thing but not sure
fubar
puzzler2018
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Posted: 2nd Feb 2019 18:36
Good plan - must admit I didnt think of this either when deploying out my apps.

Will try and do the same - when I post anything, to build a 32 bit version and a 64 bit one

The WinRar i dont think it will, cause will have 64 bit version installed and it doesnt do that kind of thing to lower its bit to 32, maybe try and look for a 32 bit installation version somewhere - thats the only alternative - to uninstall
64 bit and install a 32 bit version - but cannot promise it will work.

So i use the good old faithful 7zip for all my compression tasks

As long as we got there in the end thats all that matters
fubarpk
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Posted: 2nd Feb 2019 18:43 Edited at: 2nd Feb 2019 18:57
yeh the problem with using zips is they take up more space than rar and I don't have allot of storage space online
as rar files use the best compression I prefer them. but im thinking its taking advantage of the ntfs file system
from what im finding and this would make it garbage to most older software. but hey I could be wrong. Atleast
chafari has a working version now


im guessing his phone is newer than his pc as I doubt it would be an old nokia lol

but then don't knock the old nokias in 20 years time on the same charge someone will dig one up and find snake amusing
which I thought evolved from the game named blockout but cant seem to find it with google only tetris style games called
blockout
fubar
fubarpk
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Posted: 2nd Feb 2019 19:37 Edited at: 2nd Feb 2019 20:03
Just found by installing the latest 7zip 32bit version I can open the rar file which makes me think
the rar file is saving information for different filesystems. This may be the issue chafari is possibly
having

file size differences
rar 2,233 KB -----using winrar
zip 3,008 KB -----using7zip

il check what space i have available as i may just use a zip file in future

I do use the right click on folder option to create a compressed rar file so I figure its making a rar file
and not a rar4 file but that might be where the issue lies. But I thought if it was defaulting to rar4 then
the extension name would be "rar4"
fubar
chafari
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Posted: 2nd Feb 2019 21:54
That is awesome !! I couldn't finish even the O road ...some times when I get maximum speed the program freezes ...not sure if that is for my version of windows Vista .. but the game is very additive
I'm not a grumpy grandpa
puzzler2018
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Posted: 2nd Feb 2019 22:00
Its well good isnt it... Im really happy we got you sorted with version conflicts too - bloody microsoft and their 64 bit conversions. nightmare lol - but this is an old story now

Time to get back to work and not procrastinating all day - will never get nothing done otherwise... house is a crap tip (joking), no food in fridge (nearly empty), anyway time for me finish up a few projects that i promised
and start work on the next one




chafari
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Posted: 2nd Feb 2019 22:35
Quote: "Im really happy we got you sorted with version conflicts too"


Yeah ...I had download lot of times and even instaling new winrar thinking it was somethin wrong I did....I didn`t want to disturb but I was so anxious to test this ...I've finally tried it and I liked it a lot .As you said, now is the time to continue with our projects .Thanks you for you help puzzler
I'm not a grumpy grandpa
fubarpk
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Posted: 2nd Feb 2019 22:48
Quote: "That is awesome !! I couldn't finish even the O road "

The controls are a little touchy perhaps if I can figure out how to get the gyro working with it that may help
but I try to turn as little as possible

Quote: "not sure if that is for my version of windows Vista"

might pay to check the FPS perhaps your not getting the desired ammount
could be the memblock updates for the sound causes speed loss when it
updates the sounds for speed variations
fubar
chafari
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Posted: 2nd Feb 2019 22:55
Fps goes good ...but when I get maximun speed for more than 3 seconds the program frezzes . Whe I go just touch by touch goes ok but I the last one
I'm not a grumpy grandpa
puzzler2018
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Posted: 2nd Feb 2019 22:58
Wow - just had a strange feeling - was listening to some great music on full screen - but something told me to stop the music and check posts and indeed Fubarpk as responded.

I wasnt aware of wanting to re-check anything, i just happened to stop things and re-check here - as if someone told me to do so.

Dam our mind leads us in mysterious ways sometimes - Powerful - dam spirit guidenances..
fubarpk
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Posted: 3rd Feb 2019 03:55 Edited at: 3rd Feb 2019 03:58
Quote: " when I get maximun speed for more than 3 seconds the program frezzes . "

not sure at first I thought changing the hz of the car but that only happens at different speeds
unless its the volume settings of the other cars and the crowds not sure

Quote: " When I go just touch by touch goes ok but I the last one"

What I do is go flat out but if it looks like im not going to make the corner I don't accelerate
I try to use the steering as little as possible

Quote: "but something told me to stop the music and check posts and indeed Fubarpk as responded."

Some kind of connection indeed. The prob is im up very late sometimes responding to these posts
and sometimes decide to get some sleep lol

PS Do you get freezing @puzzler? .
If Chafari was closer ide prob have parts for a machine that may work a little better but there value isn't worth
the shipping costs, but curious if its any better on Chafari's mobile. Even if using the buttons is quite hard to do

Quote: "Never did manage to get the gyro behaving properly with the bullet physics its still very touchy hence why I went
with the buttons but maybe playing with that someone else may have better success"
fubar
fubarpk
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Posted: 9th Feb 2019 13:06 Edited at: 9th Feb 2019 20:54
Not much more done, but I did fix the grandstand placements on the figure 8 track
and added a jump. Hahahah now the AIplayers tend to turn left in the air so they
crowd surf often with the new jump il fix that later

heres a video


Latest Source can be downloaded here http://users.tpg.com.au/subarpk/KrazyGrandPrix.zip
fubar
smallg
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Posted: 9th Feb 2019 17:32
if you store the last known good position(s) of the car you can reset it when it falls off (especially as you are already checking if the car is on the grass or not).
i edited in a basic system for you - *note* - it will need a bit more checking to also take into account the crowd stands as you can still get stuck on those but it works well enough for play testing.


p.s. there is a bump in the first track right before you reach the start/finish that can make the cars go flying, looks like a slight height miss alignment between the 2 track pieces?
life's one big game
spec= i5 4ghz, 16gb ram, Nvidia 1070ti gpu

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Rick Nasher
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Posted: 9th Feb 2019 18:49
@puzzler2018
Quote: "
Wow - just had a strange feeling - was listening to some great music on full screen - but something told me to stop the music and check posts and indeed Fubarpk as responded.

I wasnt aware of wanting to re-check anything, i just happened to stop things and re-check here - as if someone told me to do so.

Dam our mind leads us in mysterious ways sometimes - Powerful - dam spirit guidenances.."


Funny you notice that too. I found for a long time that things are sometimes just *too* coincidental. As if there's something steering things, letting you know things you can't possibly know, but I find it weird only few people seem to notice really... They tend to think you're crazy or something until they witness and sort of prove it in their face.

fubarpk
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Posted: 9th Feb 2019 19:32 Edited at: 10th Feb 2019 04:00
Thanks smallg that change worked well
I modified your change so as the AICars now reset the same aswell
so as these variables are a part of vehicle type

Full Source with changes can be downloaded here http://users.tpg.com.au/subarpk/KrazyGrandPrix.zip

Quote: "Funny you notice that too"

I think more notice than you may realise just most pass it off as coincidence

Quote: "p.s. there is a bump in the first track right before you reach the start/finish that can make the cars go flying, looks like a slight height miss alignment between the 2 track pieces?"

Yeh ive noticed that, not sure why as it was created in a track editor and the track is one complete object that's just been extruded. Track 1 I just might need to redo

Edited I now have 6 billboards on each track
fubar
chafari
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Posted: 9th Feb 2019 21:36
The heap goes super !!. I like it ! Thanks for the zip .
I'm not a grumpy grandpa
fubarpk
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Posted: 14th Feb 2019 04:07 Edited at: 14th Feb 2019 04:17
I found by replacing MoveVehicle(vehicle ref as vehicle, env as environment) with
this one its slightly more controllable as just tapping left for example only steers a little to left
fubar

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