Changes in the rules of the game.
1. Coin.
Now the bonus coin during the final calculation of the received bonuses adds not 10 score points as before, but 50 score points.
This bonus is now the most important in the game.
2. Zones.
Under your feet on the tabletop, you see numbered zones from 0 to 5, the most advantageous of the zones is 0 (that half of the table on which zombie sausages spawn). Depending on the zone number, every second you receive a certain number of score points. This is not profitable, since each 1000 score points during the game is the appearance of a boss and then a new wave of zombie sausages.
In zone 0, you will receive 0 score points every second.
In zone 5, you will receive 5 score points every second.
AND
In zone 0 you will receive a maximum of bonuses.
In zone 5, you get the least bonus.
Remember, the more bonuses , the greater the final score of your progress.
Other changes.
Mini radar to indicate the closest enemy. Located on the crosshairs.
Indication.
Front left.
Front right.
Behind left.
Behind right.
Indication of the intention of an enemy attack (a red star appears on the crosshair from the side from which the nearest enemy is located).
Now you can adjust the mouse sensitivity in the 'OPTIONS' menu. Also during the game, causing a pause with the 'Esc' button, you will be able to change the sensitivity of the mouse. From the pause, you can now exit with the 'Esc' button on the keyboard.
Skipping scoring. Now you can not waste time waiting for the final scoring, press the 'Esc' button on the keyboard or the 'skip counter' button on the screen and you will receive the final score instantly.
More feedback when a bullet hits a sausage (Animation of the face is added - now the sausage is blinking or surprisingly widening the eyes).
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