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specVman
21
Years of Service
User Offline
Joined: 25th Dec 2003
Location:
Posted: 26th Dec 2003 00:25
Hey i just got this Dark Basic Demo and i was wondering can i use Z Modeler to make models to insert them into Dark Basic Demo. If so how? If i can't use Z Modeler for modoling objects, then which programs do i need to buy or download to use with Dark Basic Demo and Pro.
In that Demo Game something "room.dbe" game, is the scorpion in that game a model or what??
Slayer
21
Years of Service
User Offline
Joined: 15th Nov 2003
Location: CA
Posted: 26th Dec 2003 02:44
Someone git this monkey out of here, he needs help.

that model was made, typed made its a model that hase ben coded
togather limb by limb. git MS3D I use this.

I dont know how to spell
specVman
21
Years of Service
User Offline
Joined: 25th Dec 2003
Location:
Posted: 26th Dec 2003 04:56 Edited at: 26th Dec 2003 05:23
Is there any program that can import those .x model files? MilkShape can only export.
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 26th Dec 2003 07:06
No no no no no!! Milkshape CAN IMPORT!!

Tools > Direct X Mesh tools > Click Folder > Click Floppy Icon

There, .x model loaded You can also use the DX Mesh tools on any model for poly decreasing

RPGamer


Dont forget to Join the Forums!
ReD_eYe
22
Years of Service
User Offline
Joined: 9th Mar 2003
Location: United Kingdom
Posted: 26th Dec 2003 16:45
you can use z-mod if you want... as it exports .3ds models fine its a load of rubbish though so i don't know why you'd want to use it...


GO TO THE ETERNAL DESTINY FORUMS!!! http://forums.eternaldestinyonline.com
Do it now!!!
specVman
21
Years of Service
User Offline
Joined: 25th Dec 2003
Location:
Posted: 26th Dec 2003 22:42
Zmodeler is easier. I dont know how to make any animations like knees, ankles, etc. bend. I dont know how to do it in milkshape nor zmodeler. Zmodeler can make polys without having to make vertex first, then face like in milkshape. Anybody know how to make animations like bending knees, etc. in zmodler?

I appreciate all of your help!

Thanks
Slayer
21
Years of Service
User Offline
Joined: 15th Nov 2003
Location: CA
Posted: 26th Dec 2003 23:18
Bons you have to make bons and conect the vortexes to them.

I dont know how to spell
Epimetheus
21
Years of Service
User Offline
Joined: 5th Oct 2003
Location: Naples, Florida
Posted: 27th Dec 2003 00:49 Edited at: 27th Dec 2003 00:53
U guiz suond lik ur ull driunk (well at least slayer)

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