Why not test o_O
After a quick test, yes they do.
After running this code, I got around 470+ FPS on my
AMD Athlon 2600+
2.08 GHz
GeForce 4 MX
512 MB Ram
sync on : sync rate 0
`For X=2 to 5000
`Make Object Sphere X,5
`Hide Object X
`Next X
Make Object Cube 1,1
do
set cursor 0,0 : Print Screen FPS()
yrotate object 1,wrapvalue(object angle y(1)+5)
sync
loop
After un-remming some commands, I got about 50 fps....I dont think this has to do with display, I think it has to do with how much video memory you have, as keeping 5000 spheres in mind to be recalled at any second is quite a bit
RPGamer