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Work in Progress / Great! Thats all you need. Yet another IDE!

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GCEclipse
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Posted: 7th Feb 2004 02:51
Quote: "The model browser doesn't seem to work at all now. It just comes up with a black screen"


Hamish, is that the case for all models? Or just some?

I'll do some more tests on the code help - and try to get the problems sorted.

Thanks for your feedback.

Hamish McHaggis
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Posted: 8th Feb 2004 14:04
It appears to be the case with all models .

I just thought of another thing after hours of bug finding just to discover that it was a misspelling of a varible . Could you possibly make a list of undeclared variables, and highlight the variables, say in red, if they haven't been defined. This would include all types as well (eg. var.one). Also could you expand the variable list so that you can list variables inside functions, maybe have a drop down box on the variables list that lets you choose whether it lists the variable in the main code, or from all the functions, if you get what i mean.

Do you bite your thumb at me sir?
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GCEclipse
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Posted: 8th Feb 2004 15:16
Good idea - it would be like an Option Explicit command...I try to think of some ways of doing it and see if I can do it.

GCEclipse
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Posted: 13th Feb 2004 01:23
New release. Should not be a long download. I'm particually keen to test the new 3D viewer. I realise it still needs a couple of things but I want to get initial reactions and catch any problems with it early on.



Changes: 0.9.18

Revised Image Viewer and improved it, it now resizes properly etc...

Revised model viewer totally. Integrated this completely with Twilight so Twilight no longer needs another app to view 3D models. This does mean that Twilight does now REQUIRE DirectX8 to be installed. At present this can only load X models but I plan revision to bring in 3DS and other file types.


Changes: 0.9.17

Turned off Scrollbars on main window.

Fixed bug where Twilight had problems including source codes with lots of lines.

Hamish McHaggis
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Posted: 13th Feb 2004 19:32
That's certainly working now, although I have to zoom right in to be able to see them. Obviously you are going to have more controls in the future, maybe also a brightness option as all my models are quite dark.

The media viewer window always scales to twice the width, with no change in FOV, so the models (and images) are stretched.

I also noticed that when using a scrollbutton on a mouse with the upper list box in the media browser, it does something weird. Do it and you'll see. Also, a good feature would be drag-dropping .dbpro and .dbc files into the editor.

Well done on the media browser.

Do you bite your thumb at me sir?
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zao420
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Posted: 14th Feb 2004 06:23
looks nice. i am waiting for a new editor and now there so many to choose from. guess it will be what ever one is final and has the options i want..

yours looks like the one i may get when its done.

GCEclipse
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Posted: 14th Feb 2004 18:26
Thanks Zao, I'm currently trying to get as many useful features in there as I can. If you have any suggestions for anything you would really like to see in an IDE then please let me know and I'll do what I can.

GCEclipse
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Posted: 16th Feb 2004 02:01
Ok, a lot of updates in this one as I make a special effort to get closer to the Release version. You should be able to use the updater if you already have Twilight installed. If not, or if you get any problems, the full installer can be found:

http://www.eclipsedevelopment.co.uk/twilight/twilight setup.zip


Changes: 0.9.19

An autoformat option which automatically indents code has been provided as an option in the menus.

TYPEHELPER added. This is a dropdown list similar to the codehelper but for TYPE arguments.

Drag and Dropping for DBPro files, DBA files and Media has been included. This only works if you drag the file to the MAIN twilight window. It can accept multiple files.

Code helper is now hidden when the program starts.

Fixed problem with normalize case option not working until you'd restarted Twilight.

Changed the model viewer to start up as a square shape. You can still resize it to any size and shape you want.

Issues with scancode picker creating too many brakets fixed.

Scancode wiping out the word scancode when it has been selected in the code help is fixed.

Same with RGB.

Model Viewer > Rotate button amended.

Model Viewer > Increased Gamma and ambient light. Also changed light position so that it is coming from the front.

A problem previewing models from Attached Media window has now been fixed.

Issue with codehelp and the middle of a word after a backspace. This has now been fixed.

Hamish McHaggis
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Posted: 17th Feb 2004 14:03 Edited at: 17th Feb 2004 14:06
Woah! Lots of changes. I haven't had time to fully test them all but here are the problems I found ...

1. Endwhile isn't recognised by the autoformatter (and are you planning to do autoformatting as the text is typed?).

2. Media browser still doesn't deal with small models. Also you need more tools for the media browser I think (although it is functioning well all ready), maybe like movement of the camera/model in all three axis', rotation in 2 axis', maybe you could hold a button and move the mouse around to rotate the model (x mouse movement = y axis, y mouse movement = x axis), also being able to control ambient light?, wireframe on/off tool, etc?

3. Model browser should change the camera aspect ratio when the window is resized (you know, like if you try to play a widescreen film on a non-widescreen tv it gets all stretched).

4. Image browser should resize to image size automatically, and I think the image size should always stay the same ratio, so if the window is too big along one axis there is a black space instead of the image being stretched.

5. The codehelp still doesn't like backspacing on 3 word commands. eg. object position x --> object position comes up with the position camera command.

5. The codehelp should disappear when you have backspaced a command on the first line and there is no code left. Eg. type just 'print' then delete that and the codehelp still appears.

6. I think you should be able to select the command you want on the codehelp by pressing up or down. Maybe tab could end the typing.

7. Mouse cursor when hovering codehelp box is wrong, just a small prob.

8. I have been saying for a while now but I really do think you need to have a little box that pops up saying "press F(whatever) to pick colour/scancode". I think that it is annoying when it just pops up whenever. I know you can turn it off but i would like to use it sometimes, but not all the time.

9. I just noticed - When you dont put anything in a new to-do item, and press the close cross, it adds an empty item.

Other than that, you have made some really good advancements in this version. Well done, and its coming near to the release version I think.

Do you bite your thumb at me sir?
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Teh Go0rfmeister
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Posted: 22nd Feb 2004 15:26
code injector... nice idea

http://www.tinnedhead.tk under re-construction.
GCEclipse
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Posted: 23rd Feb 2004 22:06
Thanks for your comments. I'll try to get a release done for this week to try and resolve those issues.

GCEclipse
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Posted: 25th Feb 2004 00:01
There is a new release of Twilight out now. Download using the updater program.


Changes: 0.9.21

Increased number of functions allowed to sort out problem where you have more than 5000 functions.

Increased number of labels allowed also, just in case.

Undo Indent Option added.

New option for Type helper. To switch it on or off independantly of other settings.

Endwhile now recognised by autoformat function.

Fixed problem where you load a file on one drive then it crashes when you load a file on another drive.

Fixed problem where auto indent would mess about with codehelp.

Fixed initial Size of image viewer to a fixed size.

CodeHelp now disappears when buffer is empty.

GCEclipse
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Posted: 25th Feb 2004 00:03
Nearly forgot also sorted the To Do list issue.

Hamish McHaggis
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Posted: 26th Feb 2004 21:51
Cool. There seems to be some problems with some of the auto-iuntenting. It is quite irregular so I can't explain it. Just use it on this code and look at the if-endifs, do-loops etc. to see the irregularities...



I'm quite confused about this. The indentation ends half way through!



Also I think subroutines should be indented. You could always give further options to choose the cases where you should indent.

Thanks.

Trying is the first step towards faliure.
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GCEclipse
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Posted: 28th Feb 2004 21:09
Hamish, thanks for testing that out. I'm working on a new release for this week so I'll try to sort those issues out for then.

I've had the idea of having lots of options for the format - indent tool, mentioned to me before.

Its a good idea but it's something I'll work on after bug fixes.

GC

GCEclipse
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Posted: 29th Feb 2004 19:10
Uploaded a new version of Twilight. If you already have it you should be able to use the online updater to get it, otherwise, there are links to the full installer on my site and on this post.


Changes: 0.9.23

Set Editor to IGNORE BIDEKeywords.ini in all cases.

Set keyword builder code to resume after a keyword error as opposed to just crashing out.

Fixed problem where editor listed labels that were part of a REMSTART/REMSEND block.

Type lists now parse out tabs and detect tabbed TYPES in typenames and type elements.

Amended GOTOLINE on compile to highlight and go to the correct line.

Added REPEAT UNTIL to list of scope keywords so they indent automatically.

Tightened up the AutoFormat - Indent function to fix certain problems.

Improved Dll Managers ability to count.

Changed mouse cursor when hovering over type and code help boxes.

Added Bookmark Function. You can now set bookmarks with CTRL and <number> and go to them with ALT and <number>. You can also cycle through bookmarks using F11.

Added button for when you type RGB/SCANCODE - to give you the choice.


Changes: 0.9.22

Put in auto indentation. It will need to be switched on from Twilight Settings.

Put in ability to set color of backdrop.

Put in capability to remove backdrop images.

Grouped together settings in Twilight Core Settings and amended look and feel of the pane.

Cheers

GCEclipse
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Posted: 29th Feb 2004 19:13
By the way, if anyone has problems using Twilight I'm happy for you to contact me using Messenger: glenncarter84@hotmail.com so I can get the issues resolved quickly.

GCEclipse
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Posted: 1st Mar 2004 22:17
Ok, a quick update to Twilight. You can get a patch from my webpage or the online updater.

If you haven't got Twilight you can get the full installer from my webpage.


Changes: 0.9.24

Tightened up function code to ignore EXITFUNCTION and remmed out lines.

Tightened up Label code to ignore CASE statements which frequently ends with :

Function viewer no longer displays the word FUNCTION before a function.

Sorted out the Code Injector to put third party keywords in the proper place.

Changed vars list to pick up those vars that are defined using no DIM command.

Sorted problems where the editor tries to recreate a missing twilight.ini file.

Hamish McHaggis
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Posted: 14th Mar 2004 17:55
Ah ha, forgot about updates. Good job. Updating...

Trying is the first step towards faliure.
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Hamish McHaggis
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Posted: 14th Mar 2004 22:25 Edited at: 14th Mar 2004 23:23
Hmm, all is well, apart from the layout of the editor was completely reset when I opened it, but no biggy, and also I now can no longer seem to open the BlueGUI help files by hovering one of the keywords and pressing F1.

EDIT

Also the TypeHelp thing doesnt work if the array is declared in a different source file. I suspect this will also be the case with variable and the like.

Trying is the first step towards faliure.
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TheAbomb12
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Posted: 15th Mar 2004 01:10
Quote: "also I now can no longer seem to open the BlueGUI help files by hovering one of the keywords and pressing F1. "


You need to put your cursor in the word. Also, check around the screen; it might be there but minimized so look out for it.

Quote: "Ah ha, forgot about updates. Good job. Updating..."

I usally update once a week.

Amist the Blue Skies...
Hamish McHaggis
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Posted: 15th Mar 2004 17:52
Quote: "You need to put your cursor in the word. Also, check around the screen; it might be there but minimized so look out for it."


Umm, yeah I am putting the cursor in the keyword, it works with every other help file, just not BlueGUI help file (and any other Dll help files I presume). The help window pops up but says "Page not found".

Trying is the first step towards faliure.
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TheAbomb12
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Posted: 15th Mar 2004 19:27
Quote: "The help window pops up but says "Page not found"."


either your selecting a command thats not documented, or you are using the "Online Help." If its online, go to the core settings and check off "Use Online Help"

Amist the Blue Skies...
GCEclipse
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Posted: 15th Mar 2004 19:44
Hamish, this worked before? Ok, this is probably to do with the way I've rearranged the code injector and how it registers keywords - I'll look into sorting this so it now works.

I must admit - it did occur to me that it might affect the help for 3rd party commands - I actually thought that no help was defined for any of these. Ooops....

I'll sort it - hoping to get an update out today or tuesday. It fixes just about every problem with the codehelp and adds code snippets.

Hamish McHaggis
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Posted: 16th Mar 2004 18:23 Edited at: 16th Mar 2004 18:23
@TheABomb - The BlueGUI commands are documented, and I presume there is a reference to them in the same file that contains the syntax help that appears at the bar down the bottom. I have online help turned off at the moment, although I did think that it might be that at first, but I belive Glenn added a feature anyway that opens the default help files if the online ones aren't found (handy for if you want to use online help and dll help )

@GC - Yeah it did work before, I've worked around it by editing the main help files menu to have a link to the BlueGUI files. You can send me a test version for that fix if you catch me online any time. Thanks.

Trying is the first step towards faliure.
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GCEclipse
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Posted: 17th Mar 2004 01:58
Ok new build - get it from updater or there is a patch file on my site under Twilight > Downloads.

I very nearly feel happy enough with this one to pronounce it Release Candidate One. What are the thoughts of people that use it?


Changes: 0.9.25

F1 help not working on third party commands

problem is now fixed.

Codesuggest problems with 3 word commands is now

fixed.

Codesuggest problems with commands inside other

commands is now fixed.

Misc other issues with Codesuggest are now fixed.

Code Snippet tool now added. This is still in

experimental stage so be sure to report any

problems to me.

Twilight now prompts you to save when you compile.

Code Injector now sorts third party commands in a

properly good way.

Windows menu renamed Tools.

Additional compile mode added ("Run")

The To-Do list now saves with the project and a

change to it tells twilight that a change has been

made.

Type assist no longer appears when it has nothing

to suggest.

Code Assist no longer appears when it has nothing

to suggest.

Misc other minor fixes and tweaks.

TheAbomb12
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Posted: 17th Mar 2004 07:55


Whoo-hoo

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GCEclipse
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Posted: 18th Mar 2004 22:12
2 new updates for the price of one....

Update by the usual means. Again, there is a patch on my site if you have issues with the online updater.


Changes: 0.9.27

Twilight no longer crashes when you type in "function " then enter.

Twilight no longer crashes when you attempt to drag and drop a file that is on an alternative drive to C:

Facility to get twilight to register filetypes is now in.


Changes: 0.9.26

Codesuggest is now in lower case.

Code Snippet now refreshes its lists on reload of form.

Adjusted Compile/Run/Debug shortcuts to fit into the original editors arrangement.

Tapewormz
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Posted: 19th Mar 2004 04:48
Interested in writing a tutorial on a parsing engine?
GCEclipse
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Posted: 19th Mar 2004 05:25
Email me more details: glenncarter84@hotmail.com

Hamish McHaggis
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Posted: 24th Mar 2004 10:35
Few suggestions for the final release . Just small fixes...

- Open the main code window automatically when loading a project. If you had it closed before the load, it stays closed.

- If you open a file already on the "Recently opened" list, it should jump to the top, to keep the list truely recently opened.

- Snippets are working well now, but maybe the ability to add notes to your snippet? Also the way that there are weird spaces on the lines, so you can put the cursor anywhere, it's just weird to me :S. I'd prefer it the way the regular source codes are. Otherwise maybe an option to switch it to the other method if that is possible.

Trying is the first step towards faliure.
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Hamish McHaggis
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Posted: 27th Mar 2004 12:39
Also:

- Undoing with nothing to undo still creates a runtime error. I seem to remember you said this was hard to fix, so no pressure.

- I think that that feature where the rightmost column position of the cursor is remembered when you go onto a shorter line, then back onto a longer line would still be very useful to me, and probably other people too.

Keep it up, and I hope to see v1.0 out soon .

Trying is the first step towards faliure.
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GCEclipse
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Posted: 28th Mar 2004 21:04
Ok, will look into those things when I get back from holiday, next weekend.

GCEclipse
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Posted: 4th Apr 2004 20:45
There is a new build of Twilight this is release candidate 1. Get it from all the usual places.

At the moment I am only fixing critical bugs and issues in preparation for the full release version, so don't worry, if I haven't made a modification that has been suggested, either here or via email. I have a list of future version amendments and should have covered most things that have been suggested in that list, where they are possible.


Changes: 0.9.28 - RELEASE CANDIDATE 1

Bug where functions where not picked up if AS was in the line is now fixed.

Bug where functions where picked up as Variables if AS is in the line is now fixed.

Fixed problems with function list updating itself when you added or removed lines from your source code.

Code Injector now injects in lower case - normalise case will capitalize all keywords.

Option created to turn off code tips on arguments.

Fixed issue where codewindow stayed closed if you opened a new project and it was already closed.

Code snippets code editor brought into line with other code windows in terms of appearance and way you access it.

Fixed bug where undoing nothing crashed the program.

Hamish McHaggis
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Posted: 29th Apr 2004 21:41
Found a bug. If you use a variable on a line earlier than the line the variable is declared on, the variable is recognised as already declared. This makes it hard to use gosubs to declare variables. Eg...



Keep up the good work, I hope to see V1 out sometime soon .

Trying is the first step towards faliure.
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The Big Babou
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Posted: 30th Apr 2004 03:27
Great work so far on the Twilight IDE. I hope you still take a look here sometimes, because i also want to make some suggestions:

1. that code suggest window is very cool. but it is too far left. if i type only one letter, one can't see the first word in the code suggest window. (screenres at 1280x1024)

2. one should be able to choose the command in the code suggest window with the arrow keys, scroll up and down with them

3. by pressing the tab key, the suggested command should be auto completed

4. when i want to choose a background image, only filetype dba/dbpro filetypes are shown

5. if one presses enter, the upkey or downkey the last typed command remains at the statusbar

6. the code suggest window also comes up at a udt. that would be useful for user functions. it could show the parameters of the function.

Keep up the good work.

... they call it a royale with cheese ...
GCEclipse
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Posted: 2nd May 2004 05:37
Thanks Hamish and TheBigBabou, I will work to fix most of those issues (in fact I already noticed a few of them and sorted them).

I hope to have 1.0 out by monday, if possible.

GCEclipse
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Posted: 2nd May 2004 16:48
Hamish, thats an issue with DBPro compiler, unfortunately theres nothing I can do about it - its not Twilight thats giving you the compiler error...

The Big Babou
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Posted: 3rd May 2004 14:55
The most important thing (1.) is fixed, 4. also.
Thank you and really well done. Do you think about including my other suggestions, too? That would be great.

... they call it a royale with cheese ...
Hamish McHaggis
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Posted: 3rd May 2004 15:50 Edited at: 3rd May 2004 15:55
On more thing. If you accidently tap F5/F6 twice can it still only run it once? Also I keep tapping F6 at the same time as F5 and it compiles 4 times! It's extremely annoying, that's why ages ago I suggested F4 instead of F6. If you could make it just compile once it'd be good.

And the media browser. Can you have manual rotate if you left click on the screen and drag, and zoom if you right click and drag. This seems standard for most model viewers and at the moment yours isn't all that easy to use, just due to a few simple control issues.

Trying is the first step towards faliure.
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TheAbomb12
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Posted: 3rd May 2004 21:09
fat fingers

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Hamish McHaggis
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Posted: 7th May 2004 01:01
Just thought of another idea! How about a line count tool (like ms word), and it counts the total lines, and the lines without remarks. It could also count compiled lines, like...

thing : thing : thing

Would be 3.

Trying is the first step towards faliure.
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GCEclipse
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Posted: 7th May 2004 21:07
As you've noticed 1.0 is now out and downloadable via my website and through updater.

Recently, I have been only fixing critical bugs, but I've made a list of "post v1" stuff to add/amend which I will now start on - as I'm pretty sure I've got 99% of the major issues. So, if a feature has been requested and I haven't done it then I haven't forgotten it.

Hamish,

A line count is a good idea and I will certainly add it, but I'm not sure about including lines seperated by :

I plan to make some substantial improvements to the control and functionality of the whole media browsing area.

I'll try to ensure that there is a time delay on when you can recompile so you can't compile multiple times.


TheBigBabou,

2. one should be able to choose the command in the code suggest window with the arrow keys, scroll up and down with them

Ok, I think I can do that.


3. by pressing the tab key, the suggested command should be auto completed

Agreed, will implement.


5. if one presses enter, the upkey or downkey the last typed command remains at the statusbar

I will look into this and sort it.


6. the code suggest window also comes up at a udt. that would be useful for user functions. it could show the parameters of the function.

I was certainly thinking of doing something for user function completion, I'll try to come up with something that works and is quick.


Thanks all for your comments.

Hamish McHaggis
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Posted: 7th May 2004 21:29
Woo! V1. I'll update right away .

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Jess T
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Posted: 8th May 2004 18:39
Hmm...

Don't know if it's been mentioned, but, I found a bug... *gasp*

If you close the code window, then select a command from the code injector, and try to "inject" it into your code ( ie, into the window that we just closed ), it produces this error. Then, on clicking "Ok", Twilight procedes to crash

I'm using V1.0

Jess.

PS I'm starting to like Twilight alot now


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
The Big Babou
21
Years of Service
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Joined: 10th Feb 2003
Location: Cyberspace
Posted: 10th May 2004 16:34
i'm looking forward to see the next version.

another small thing i found was again related to the code suggest window. it normally comes up after the "." with UDTs. but only if the variable (e.g. player(1).money) is at the first position of the line. if you type a space, a tab or a everything else (like player(1).money=) in front of your variable, the code suggest window won't show. well it seems to show but immediatly hides again.

... they call it a royale with cheese ...
Lost in Thought
20
Years of Service
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 18th May 2004 09:15
Just downloaded the new version 1.0. Looking good so far. I'll test it out a bit further when I can

"People don't fail ..... they stop trying." Specs. P4 2.8GHz 800 FSB | 512MB DDR333
GeForce FX 5200 AGP 256MB | Windows XP Pro Full
GCEclipse
22
Years of Service
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Joined: 23rd Sep 2002
Location: United Kingdom
Posted: 20th May 2004 23:17
Sorry I've not been posting much recently. A lot of other things got in the way recently. I'll try to get an update out soon that fixes the problems mentioned.

Thanks everyone for their encouragement and support so far. Once I've fixed the issues mentioned, I'll start work on v2.

Lost in Thought
20
Years of Service
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 23rd May 2004 07:58
Looking pretty good so far. I have found many bugs but I don't have time to read all these posts so i'll wait till the next version and see what you have fixed. Good job.

"People don't fail ..... they stop trying." Specs. P4 2.8GHz 800 FSB | 512MB DDR333
GeForce FX 5200 AGP 256MB | Windows XP Pro Full
GCEclipse
22
Years of Service
User Offline
Joined: 23rd Sep 2002
Location: United Kingdom
Posted: 6th Jun 2004 22:08
Apologies for the delay in updating everyone. I lost an awful lot of work on Twilight in an ill judged experiment in docking, which resulted in me having to restore from a back up of an older version.

It's taken me until this week to get it back to the same state as it was before.

Anyway, the good news is I've done a lot of work over this weekend and hope to get a release out over on monday or tuesday. Its quite a big update this time as I've made loads of changes. Even so, I think most people are going to like what I've done.

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