I have a problem. My game compiled on macOS does not work on all macOS. On some macs with Intel processor it works, and on some it doesn't.
And it was tested on a mac with an Apple Silicon processor (M1) and didn't work either.
I don't know what the problem is, an outdated engine or I did something wrong with the settings (by selecting wrong "Architectures" (I had Standard Architectures (Apple Silicon, Intel) selected) or VALID_ARCHS)... (Tier 2, but I think Tier 1 should be about the same.)
Have you tested your games on modern Macs with new versions of MacOS?