Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / PureBASIC as replacement for broken DarkBASIC?

Author
Message
xanfax
3
Years of Service
User Offline
Joined: 22nd Apr 2022
Location:
Posted: 11th Jun 2024 18:19
Been looking into PureBASIC a bit, and it seems like it'd be incredibly easy to port programs made in DBP over to it. Pros? Cons? Thoughts?

I know I won't have access to PhysX as easily but, hell maybe there's an SDK connector? nVidia seems pretty on top of that at a glance.
smerf
20
Years of Service
User Offline
Joined: 24th Feb 2005
Location: nm usa
Posted: 13th Jun 2024 06:50
At a glance it seems to be more geared towards software development and less towards game development if its software your after i imagine it would work great

xanfax
3
Years of Service
User Offline
Joined: 22nd Apr 2022
Location:
Posted: 13th Jun 2024 13:50
@Smerf check the documentation under 2D and 3D, they have most of what DBP did minus some advanced stuff and build in PhysX. Entity control is basically the same, but you use "entity" instead of "object". iirc there's literally a "position entity" func. And you can further expand it, too. Apparently it uses OGRE3D.
agkcoder
20
Years of Service
User Offline
Joined: 12th Dec 2004
Location:
Posted: 13th Jul 2024 07:28 Edited at: 26th Jan 2025 08:41
...
Seditious
User Banned
Posted: 15th Sep 2024 13:34
Just use Unreal Engine or Unity with C++/C#, far superior and it costs nothing.
2002 - Present
TheComet
17
Years of Service
User Offline
Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 19th Sep 2024 12:44
It doesn't cost nothing.
The past is history. The future is a mystery! But today is a gift. That is why it is called "present" -- 3D Turtle
https://forum.thegamecreators.com/thread/229638 -- Modern compiler for DBPro!
flashing snall
19
Years of Service
User Offline
Joined: 8th Oct 2005
Location: Boston
Posted: 12th Dec 2024 19:59
gotta go with MonoGame. That _does_ cost nothing, and its FOSS.
Pfaber1
7
Years of Service
User Offline
Joined: 7th Jan 2018
Location: England
Posted: 3rd Jan 2025 14:15
PureBasic is now sporting Ogre 14.3 the very latest so 3D should be excellent and it is the same as 1.8 except a few things I should imagine many bug fixes too.
I'm ok with PureBasic and Ogre although I know AppGameKit Studio more intricately and I think I could make pretty much any piece of software I like with it (within reason).
I think PureBasic with Ogre 14.3 is similar to AppGameKit S and neither of them needs addons to function and both have in IDE help which is excellent.

Login to post a reply

Server time is: 2025-05-15 03:19:14
Your offset time is: 2025-05-15 03:19:14