Hey,
Thx alot Penfold, the code works gr8
It counts completly accuratly after I do that sum that i mentioned b4 (60000/? *the beat* and then puttin that in place of 1000.
There are a one question I hav bout the code tho:
Why does it have to run at 40 fps to run properly? (summit to do wiv the beats) or is that jus the way u put it?
What I actually wanna finally achieve wiv this dance test is seein if i can get one where arrows cum up on the beat which at this time wud hav to b pressed on the keyboard. I kno this is probably possible to do when the beat is now accurate so i'll av a go lol.
Hav u possibly got any pointers on how this cud b achieved?
This wud b usin either 3d models that wud scroll *sumhow in beat* or sprites (But i dont kno how to move them across the screen frame by frame instead of one frame it bein there, n the next frame it bein where it was suppsoed to end movin)
So is there a way of main that code work wiv objects or sprites so they move within beat to the music so u hva to press the buttons on the beat as they reach the top? (which wud b on each beat on a hard mode). If u hva seen any dancemat games like on the ps2 u'll prob kno wot i mean by this.
I hav managed to create a text menu system so when u press numbers it chooses the song corrispondin to the number which also chnages the beat time. Am jus gonna try n create one wiv images which u hva to click next, so i can create a menu system
Thx alot 4 al ur help,
If i actually get any where wiv this ur name wil def b in credits.
KaGe
KaGe