soz about beind so vauge
ive put the lvl code here > -
rem show lvl up and start character back on 0%
if exp => 100
`gosub disable_all_spells
print "well done you have leveled up"
lvl = lvl + 1
cls
set cursor 0,0
print "what skill do you wish to aquire:"
print
print "1) ogre's strength (extra strength)"
print
print "2) mana chant (more mana)"
print
print "3) elven stamina (more stamina)"
print
input "1,2 or 3>",lvlup
if lvlup = 1
str = str + (str / 10)
stam = stam + (stam / 10)
stammax = stammax + (stammax / 10)
mana# = mana# + (mana# / 10)
manamax = manamax + (manamax / 10)
health# = health# + (health# / 10)
healthmax = healthmax + (healthmax / 10)
exp = 0
else
if lvlup = 2
mana# = mana# + (mana# / 5)
manamax = manamax + (manamax / 5)
str = str + (str / 15)
stam = stam + (stam / 10)
stammax = stammax + (stammax / 10)
health# = health# + (health# / 10)
healthmax = healthmax + (healthmax / 10)
exp = 0
else
if lvlup = 3
stam = stam + (stam / 5)
stammax = stammax + (stammax / 5)
mana# = mana# + (mana# / 10)
manamax = manamax + (manamax / 10)
str = str + (str / 15)
health# = health# + (health# / 10)
healthmax = healthmax + (healthmax / 10)
exp = 0
else
if lvlup => 4
print "that is not a choice"
endif
endif
endif
endif
endif
if n e 1 could fix it so the text stays on the screen for more than 1/2 a sec it would be appicated.
thx
and the solid matrix thing doesnt work i can still walk through the sides here the code for the char
if race$ = "elf"
make object sphere 1,40
position object 1,2000,-480,1000
endif
that code was me making the char (so far its a sphere making models later)
and this is how i control it and the other stuff
rem control player
if upkey() = 1
move camera forward
move object 1,forward
endif
if downkey() = 1
move camera -30
move object 1,-30
endif
if leftkey()=1 then turn object left 1,5
if rightkey() = 1 then turn object right 1,5
this is get the position of the object for the camera
rem Get back position of object for camera object position x,y and z just
`tells the comp where the object is
pitch object down 1,11
move object 1,-150
position object 2,object position x(1),object position y(1),object position z(1)
move object 1,150
pitch object up 1,11
rem Place camera and set orientation to object
position camera object position x(2),object position y(2),object position z(2)
set camera to object orientation 1
also the qu earlier about the lift was i make a platform and i want it to decent up so my char can get to the top of the cliff kk
so far this is a 40 page game but not even half done

its going to be abit like morrowind except better

and more stuff to do