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2D All the way! / My Programs 2D.

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Message
Tersaken
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: France ( Rennes )
Posted: 22nd Jan 2004 19:21
Hi all,
As somepeople know, i'm from french forum !
I'm here to present you my programs,
First, i would like to show you a Snake :




I'm making a Frogger, but if you want to have a look on my code , it's here :



Third, this is my own Game " Fully ", the goal of this soft : full the screen ; I can't say something anymore



To Finish a simple clock



In fact, i'm creating a compilation of old games !
I'm Going to make a Pac-Man, Pong and others ...

Athlon 1700+ ; 256 Mo DDR ; GeForce Fx 5600 128 Mo.
Pincho Paxton
21
Years of Service
User Offline
Joined: 8th Dec 2002
Location:
Posted: 22nd Jan 2004 20:17
You have made quite a few games, and apps. Doing well there! Keep it up!

Pincho.

Tersaken
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: France ( Rennes )
Posted: 23rd Jan 2004 21:43
Hi all;
I've made a simple Pong for my compilation of old games



I think this code can help some Newbies ! ( Pong is the easiest game to make )

Athlon 1700+ ; 256 Mo DDR ; GeForce Fx 5600 128 Mo.
GameMaker Jason
20
Years of Service
User Offline
Joined: 22nd Nov 2003
Location: UK
Posted: 24th Jan 2004 19:57
personly space invaders is the easest game to make it just requires enemy sprite and only uses sprite collision.

just code
Tersaken
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: France ( Rennes )
Posted: 24th Jan 2004 20:32 Edited at: 24th Jan 2004 20:32
I'm going to repeat me : I don't use the sprites !
Against the sprites ! lol !

Athlon 1700+ ; 256 Mo DDR ; GeForce Fx 5600 128 Mo.
BearCDPOLD
20
Years of Service
User Offline
Joined: 16th Oct 2003
Location: AZ,USA
Posted: 31st Jan 2004 05:59
That must be a little brain-racking, Tersaken. I remember doing PONG in qbasic and collision in that was a nightmare without the sprite support. After you play around with Space Invaders and PacMan try using sprites as it will make development go by faster, and then you can have more room to show us your creativity with the design aspect of games.

Just a suggestion
crazy donuts

Juvenile Industries
Current Project: KillZone(FPS)
Soon to come:An rts, and a snowball fight game
Tersaken
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: France ( Rennes )
Posted: 1st Feb 2004 11:21
Hi Crazy Donut Productions , I've never used the sprites I've got the project from make a rpg game in 2d but without sprites It's not really a brain-racking, the collisions by Dim are very quick But Thanks for your suggestions

Athlon 1700+ ; 256 Mo DDR ; GeForce Fx 5600 128 Mo.
Tersaken
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: France ( Rennes )
Posted: 4th Feb 2004 21:53
Hi
I've Made a Menu like Window, it works, but
it's for the moment Ugly



Athlon 1700+ ; 256 Mo DDR ; GeForce Fx 5600 128 Mo.
Jetlag
20
Years of Service
User Offline
Joined: 17th Feb 2004
Location:
Posted: 18th Feb 2004 04:17
None of these codes work for me, probably because i have light dark basic classic...

Geeks will one day reign
Tersaken
20
Years of Service
User Offline
Joined: 15th Dec 2003
Location: France ( Rennes )
Posted: 18th Feb 2004 18:28
Yes, I work with db pro

Athlon 1700+ ; 256 Mo DDR ; GeForce Fx 5600 128 Mo.

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