can you tell me, do the given tutorials give you enough to produce
a good game that is worthy of other games?(as i have not purchased it yet and i am deeply considering it) (i am willing to put a lot of time into things so time is not a problem)
The first thing I will say is this:
The tutorials are a good lead in to the overall design and code used for a game.
However, I need to also say that you must have the perseverance and aptitude to become a programmer.
Anyone can do the... Print “Hello�... type of programming, but to successfully complete a full project takes a lot of hard work, and so you need to look at it from the point of view of.. “Am I just going to use this as a hobby, or as a Job?�
I have been a programmer now since the days of the ZX81. I have worked (and still do) within the gaming industry and I have been involved in many games that most of you would have played at some point, be it a retro-game or a more up-to-date one. For me..I chose “Job�. But that may not be what you want.
The line is this... Tutorials can show you many things. Books can do likewise. But when it comes down to it you must be willing to work hard at it and find your own way around the language.
If you have no one in your family to help you, then you can email me and I will help if I can. But you also have all the people on this board too and some of them are very professional in what they do.. So don’t worry if you cannot pick up something from the tutorials, as you are never far from help.
On a personal note:
I found out about Darkbasic by accident and decided to test-drive it. I am pleasantly surprised at its power and it is a fun language to learn.
I would recommend Darkbasic Classic or Pro to anyone seeking to further (or start) their carrier in programming on the PC...even if its only as a hobby.