well, I suppose that would work, but in the actual game I think that would get rather annoying if in order to move the turret you had to hold down the mouse button... but maybe, if you use left mb to rotate, and right mb to fire, maybe then it would work.
I also experimented un-glueing the turret from the tank, so the turret "always" points towards the cursor. But the problem with that solution is the equation that tilts the tank to the landscape. Before, it was fairly simple, I only had to rotate one object to the terrain, and the turret would do the same (because they are glued). But now I have to worry about two completely seperate objects, and the directions they're facing and blah blah blah. hmmm, I'll try that clicking thing, and see how it feels.
Thanks for the input.
P4 2.4Ghz HT, 512MB RAM, ATI Radeon 9600 128MB, 19" Viewsonic, 80GB HD