Whats the best (correct) angles for spot lights (2) for a car? I use 10,45 now, but it looks awful.
This is the code:
if low_poly_light=0
make light 1
make light 2
set spot light 1, 10,40
set spot light 2, 10,40
color light 1,rgb(255,255,220)
color light 2,rgb(255,255,220)
set light range 1,2000
set light range 2,2000
set ambient light 10
show light 1
show light 2
else
load object "objects\car_light.3ds", 2001
color object 2001,rgb(255,255,200)
ghost object on 2001
endif
The lights are positioned correctly, but dont work correctly
Quote: "
Amd 2500+ | 1024mb pc2700 | A7N8X-X | Geforce4 ti 4200 128mb"