I'm making a little flight game to test A.I. for enemy planes. Works cool, the planes get a target and then they fly to the target. Now i want to program the planes to roll when they make a corner. But when i use roll object left (i think the problem is the combination with Euler rotations because the targeting works with euler rotations), the plane rolls, but doesnt rotate anymore with the euler rotations. Is there a roll function with euler rotation (or can somebody make one) that works with euler rotation (i tried xrotate object... but that acts pretty wierd)...?
Juzt a dude who likez progging - Me loves RTS games