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DarkBASIC Discussion / help urgent

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steve c
21
Years of Service
User Offline
Joined: 30th Jan 2004
Location: united kingdom
Posted: 25th Feb 2004 00:08
can somone pls tell me how to load a matrix made in geoscape 3d into dbc i know you export to db matrix but how do i load it in dbc

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*.-steve-.**.-slipknot rule-.*
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Jess T
Retired Moderator
21
Years of Service
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Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 25th Feb 2004 00:42
You have to export it as a .x or .3DS model, then load it into DB using the Load Object command.

Hope I Helped...
Jess.


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
steve c
21
Years of Service
User Offline
Joined: 30th Jan 2004
Location: united kingdom
Posted: 25th Feb 2004 15:32
thanks but it only exports as a heightmap a texture a mesh a db matrix a bitmap and a blitz basic explorer i tried the db matrix but i dont know how to load it like load matrix "map1.dbm" but it dont work

*=========**=================*
*.-steve-.**.-slipknot rule-.*
*=========**=================*
steve c
21
Years of Service
User Offline
Joined: 30th Jan 2004
Location: united kingdom
Posted: 25th Feb 2004 15:45
k i exported it as a mesh and loaded it into db but it wont let me walk on it can u please help urgent

*=========**=================*
*.-steve-.**.-slipknot rule-.*
*=========**=================*
Jess T
Retired Moderator
21
Years of Service
User Offline
Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 25th Feb 2004 16:35
You need to set up your own collision commands.

You need to move the character, and check for collisions, then, if there is a collision with the ground, then move the character up a bit untill there isn't a collision, and keep doing that untill you move forward and there isn't a collision, then you move the character down a bit untill there is.

In that manner, it'll walk on the object.

Hope I Helped...
Jess.


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy

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